guiglass / AnimationPrepStudio-ArduGlove
DIY Arduino/SteamVR motion capture gloves for AnimationPrepStudio.
☆14Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for AnimationPrepStudio-ArduGlove
- VIVE Tracker Information Wiki☆19Updated 4 years ago
- You can capture the motion at 10 points by HTC Vive on Unity.☆22Updated 5 years ago
- Hand pose controller for humanoid avatars using hand tracking☆34Updated 4 years ago
- Moon Motion Toolkit - Free and open source toolkit for VR locomotion☆46Updated last year
- A simple library to use HTC Vive Tracker devices in Unity☆37Updated last month
- Testing passthrough with Hand Tracking and Hand Mesh generation☆25Updated last year
- Audio detection with visemes in a fragment shader☆30Updated 3 years ago
- Unity example based on OpenVR's Tracked Camera sample code.☆11Updated 8 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 4 years ago
- Making SDFs cast shadows and write depth in Unity☆22Updated 2 years ago
- Free version of Hekky's Shaders☆40Updated 10 months ago
- Few resources for recording Oculus Passthrough experiences with scrcpy☆22Updated last year
- Roomscale VR Humanoid Motion Capture☆49Updated 5 years ago
- MIREVI MotionHub (MMH) is a middleware for merging body tracking data from different systems into one coordinate space in real-time in or…☆37Updated 7 months ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆62Updated 9 months ago
- Different demos with Unity MARS Body Tracking features☆13Updated 3 years ago
- Interface to OpenVR Input Emulator to translate any Direct Input controllers commands into VR Controller commands☆35Updated 5 years ago
- Using Grab Passes for VRChat☆52Updated 5 years ago
- This project showcases how to get Passthrough in MRTK 3 with the Oculus Intergration.☆13Updated last year
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆32Updated 10 months ago
- In Unity3d editor playmode, You can edit animation clip in VR.☆24Updated 4 years ago
- Example of using the Vive trackers to control a character and record it to a generic animation☆18Updated 7 years ago
- Prototype for hinged buttons☆18Updated 3 years ago
- Record and playback OpenVR device tracking/input data☆33Updated 3 years ago
- Simple Plexus Effect Shader Sample for Unity3d☆25Updated 4 years ago
- Convenience C# class library for SteamVR☆31Updated 3 months ago
- A useful tool for quickly setting up and manipulating dynamic bones for Unity characters☆65Updated 5 years ago
- ☆13Updated 5 years ago
- A bridge driver to connect SteamVR to other programs and a program to use a hip tracker for locomotion direction.☆73Updated last year
- World of Warcraft inspired Volumetrics that hold up well in VR with small cost to performance. (You have to not be dumb when placing it t…☆83Updated 4 years ago