georgelowe / VR-Object-Tracking
This project is my implementation of camera based object tracking for a VR experience on the Oculus Quest
☆30Updated 3 years ago
Alternatives and similar repositories for VR-Object-Tracking:
Users that are interested in VR-Object-Tracking are comparing it to the libraries listed below
- Unity PolySpatial Tools demos☆51Updated last year
- Examples of using Depth API for real-time, dynamic occlusions☆212Updated last month
- ☆104Updated last month
- Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'☆209Updated 2 months ago
- Unity MR starter kit, with Meta Quest and MRTK integration☆31Updated 10 months ago
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆129Updated last month
- Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework☆119Updated last year
- The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show …☆74Updated last month
- This repository brings multiple samples that can help you explore features and bring them into your project.☆157Updated last month
- A collection of Hand Interaction Experiments using Unity and Ultraleap hand tracking☆79Updated 3 months ago
- TangibleUI on Oculus Quest for any plain surface☆60Updated 4 years ago
- Simple Volumetric Video capture & AR visualizer for Azure Kinect. YouTube and OBS studio are also necessary to broadcast RGB-D images.☆34Updated last year
- Body, Eye and Face Tracking code sample.☆301Updated this week
- Unity assets to supplement my Youtube tutorial series: 'How to make a Mixed Reality app for the Quest 3'☆21Updated 5 months ago
- Try out the visionOS system in your Quest headset.☆75Updated last year
- Unity script to record any gesture with your own hands☆85Updated 3 years ago
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆98Updated last month
- Mixed Reality Toolkit (MRTK) extension for Magic Leap☆25Updated 4 years ago
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.☆239Updated 3 weeks ago
- ☆15Updated 2 months ago
- A collection of my XR prototypes as apk files for Meta Quest devices.☆149Updated last month
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆62Updated 11 months ago
- An extension to provide compatibility with Magic Leap features such as hand tracking and 6dof controller support, to Microsoft's Mixed re…☆32Updated last year
- ☆27Updated last month
- LeapMotionInputForMRTK simulates hand inputs for MRTK with Leap Motion☆45Updated 4 years ago
- Simple Volumetric Video capture & AR visualizer☆43Updated 4 months ago
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 3 years ago
- Virtual Keyboard that uses Eye Tracking☆46Updated 2 years ago
- This project contains Examples for the Magic Leap Unity SDK and has been configured so developers can start developing for the Magic Leap…☆26Updated 3 months ago
- Sample Unity Project to start using the new Interaction SDK by Oculus (meta). Test out this new SDK without the hassle of setting up the …☆36Updated 2 years ago