georgelowe / VR-Object-Tracking
This project is my implementation of camera based object tracking for a VR experience on the Oculus Quest
☆32Updated 4 years ago
Alternatives and similar repositories for VR-Object-Tracking
Users that are interested in VR-Object-Tracking are comparing it to the libraries listed below
Sorting:
- ☆66Updated last week
- Unity MR starter kit, with Meta Quest and MRTK integration☆35Updated last year
- Unity PolySpatial Tools demos☆52Updated last year
- ☆109Updated this week
- ☆16Updated 6 months ago
- ☆47Updated 9 months ago
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆145Updated 2 weeks ago
- Testing passthrough with Hand Tracking and Hand Mesh generation☆26Updated 2 years ago
- A Sample Project for Passthrough Camera API in Unity.☆253Updated this week
- Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework☆121Updated 2 years ago
- A collection of Hand Interaction Experiments using Unity and Ultraleap hand tracking☆80Updated 7 months ago
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆103Updated 5 months ago
- Example repo showing online functionality leveraging Normcore☆55Updated 4 years ago
- Oculus Quest hand tracking directly in Unity Editor for fast iteration.☆137Updated 5 years ago
- Few demos with Unity VisionOS 2D Window and Fully Immersive VR mode.☆21Updated last year
- ☆44Updated last week
- A third person camera view that can run in the Unity Editor / Play Mode.☆53Updated 4 years ago
- WIP for supporting VisionOS in MRTK. Via PolySpatial.☆21Updated 6 months ago
- Simple Volumetric Video capture & AR visualizer for Azure Kinect. YouTube and OBS studio are also necessary to broadcast RGB-D images.☆35Updated last year
- An extension to provide compatibility with Magic Leap features such as hand tracking and 6dof controller support, to Microsoft's Mixed re…☆32Updated 2 years ago
- Unity script to record any gesture with your own hands☆86Updated 4 years ago
- This is the source code of paper CollaboVR: A Reconfigurable Framework for Creative Collaboration in Virtual Reality https://ieeexplore.i…☆13Updated 3 years ago
- A reusable, physical XR keyboard built to be easy to use for short string entry. Made for Unity, Ultraleap hand tracking & the Interactio…☆54Updated last year
- Unity assets to supplement my Youtube tutorial series: 'How to make a Mixed Reality app for the Quest 3'☆22Updated 9 months ago
- Easy compatibility layer for Leap Motion hand tracking & SteamVR Skeletal Input☆63Updated last year
- Inefficient sample code for getting screen contents in Unity on Meta Quest to workaround lack of 'camera access'☆266Updated 6 months ago
- A simple library to use HTC Vive Tracker devices in Unity☆41Updated 3 weeks ago
- Body, Eye and Face Tracking code sample.☆337Updated this week
- 🎓 ---- VRQuestionnaireToolkit ---- 🎓Enables the community to easily collect subjective measures in virtual environments.☆123Updated 2 years ago
- A sample project providing compatibility with NRSDK features such as hand tracking, to Microsoft's Mixed reality Toolkit (MRTK).☆53Updated last year