Cross platform (Windows + Linux) Gamepad API for the Pixel Game Engine (http://onelonecoder.com/)
☆17Sep 12, 2024Updated last year
Alternatives and similar repositories for olcPGEX_Gamepad
Users that are interested in olcPGEX_Gamepad are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- olcPGEX extenstions that I find useful and I think might be useful to others☆15Nov 11, 2023Updated 2 years ago
- Contains code from most of Javidx9s ConsoleGameEngine videos that is ported to olcPixelGameEngine☆52Apr 9, 2026Updated last month
- Minimal editor for the Windows console☆10May 19, 2025Updated last year
- This is the Android Studio OLC Pixel Game Engine 2.0 Mobile for Android. Supports Android Studio on: Windows, Linux and MAC☆14Jun 23, 2025Updated 11 months ago
- A SN76489 emulator written in C.☆22Sep 14, 2022Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Python's shlex but in C☆31Jul 27, 2025Updated 9 months ago
- A game input device abstraction layer.☆10Jul 25, 2023Updated 2 years ago
- HTTP game master server that supports Steam, itch.io, and Oculus logins☆11Jul 12, 2020Updated 5 years ago
- Javascript NES emulator☆18Feb 19, 2012Updated 14 years ago
- PMODE/W DOS extender v1.33☆25Jan 21, 2022Updated 4 years ago
- Wolfenstein 3D (1992) by ID Software. The premier source port aiming to be vanilla accurate with nothing added and nothing taken away. Ex…☆15Sep 14, 2024Updated last year
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Jun 17, 2024Updated last year
- Blender add-on to manage asset banks and import or link 3D objects into Blender scenes.☆10Sep 9, 2021Updated 4 years ago
- Standalone 6502 assembler windowed debugger☆14Feb 25, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A GUI engine and WYSIWYG interface designer for QB64-PE☆26Dec 6, 2025Updated 5 months ago
- CauseWay DOS Extender☆23May 6, 2025Updated last year
- Tiny BASIC compiler and interpreter☆13Apr 5, 2018Updated 8 years ago
- Utilize Swift to build native modules for Appcelerator Titanium.☆12Aug 1, 2018Updated 7 years ago
- Syntax Coloring for Freebasic in VScode☆13Mar 19, 2024Updated 2 years ago
- CauseWay DOS Extender v3.52☆25Jan 21, 2022Updated 4 years ago
- A sample app demonstrating the WidgetKit capabilitites of Titanium in native iOS development.☆10Jan 17, 2026Updated 4 months ago
- This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script…☆13Oct 14, 2022Updated 3 years ago
- ☆16Apr 11, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Easily use animated sprites in the OLC Pixel Game Engine☆25Jun 18, 2020Updated 5 years ago
- Simple MIDI channel redirect for Korg Volca Sample☆10Mar 12, 2020Updated 6 years ago
- A small TrueType font rendering library (with hinting).☆16Dec 22, 2022Updated 3 years ago
- QB64 Extension for Visual Studio Code.☆20May 10, 2025Updated last year
- DOS Game Engine☆18Apr 24, 2017Updated 9 years ago
- ☆27May 23, 2025Updated last year
- Experimental emulation of Exile on the BBC Micro using Javidx9's olc 6502 emulator, running at 720p 144Hz☆16Mar 17, 2023Updated 3 years ago
- FED is a folding text editor for MS-DOS, Linux, and Windows.☆18Apr 30, 2026Updated 3 weeks ago
- Virtual Light Machine (1995) by Jeff Minter☆16Apr 11, 2026Updated last month
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A puzzle game for the Amstrad CPC☆11May 3, 2021Updated 5 years ago
- VB6 2D physic engine. (Port of Randy Gaul Impulse engine)☆14Feb 21, 2024Updated 2 years ago
- TinyBASIC compiler written in C outputting 16-bit x86 NASM code for MS-DOS, FreeDOS and compatibles.☆24Sep 5, 2012Updated 13 years ago
- A port of the PixelGameEngine by OneLoneCoder to Mac☆61May 31, 2024Updated last year
- Fork of NexCreator, a big file format for the ZX Spectrum Next™.☆13Mar 27, 2026Updated last month
- D-Flat TUI Library☆19Dec 28, 2021Updated 4 years ago
- Beeper engine for the ZX Spectrum 48K☆14Dec 26, 2023Updated 2 years ago