goktug97 / PEPG-ES
Python Implementation of Parameter-exploring Policy Gradients Evolution Strategy
☆16Updated 5 years ago
Alternatives and similar repositories for PEPG-ES
Users that are interested in PEPG-ES are comparing it to the libraries listed below
Sorting:
- 🦾Distributed Natural Evolution Strategies Build with PyTorch and Ray☆17Updated 6 years ago
- Minimal PyTorch Library for Natural Evolution Strategies☆17Updated 3 years ago
- PyTorch implementation of the Munchausen Reinforcement Learning Algorithms M-DQN and M-IQN☆45Updated 4 years ago
- ☆16Updated 4 years ago
- Implementation of OpenAI's Evolution Strategies in PyTorch.☆20Updated 5 years ago
- Deep Reinforcement Learning Framework done with PyTorch☆36Updated 2 months ago
- flexible meta-learning in jax☆13Updated last year
- Evolution Strategy Library☆55Updated 4 years ago
- Recurrent continuous reinforcement learning algorithms implemented in Pytorch.☆51Updated 3 years ago
- Map-Elites based on Evolution Strategies☆31Updated 3 years ago
- Code for the paper "D2RL: Deep Dense Architectures for Reinforcement Learning"☆38Updated 4 years ago
- A Jax/Stax implementation of the general meta learning paper: Oh, J., Hessel, M., Czarnecki, W.M., Xu, Z., van Hasselt, H.P., Singh, S. a…☆21Updated 4 years ago
- Simple implementations of multi-agent evolutionary strategies using pytorch.☆16Updated 3 years ago
- Neuro-evolution for OpenAI Gym environments☆56Updated 4 years ago
- ☆14Updated 5 years ago
- ☆71Updated 5 years ago
- RL agent to play μRTS with Stable-Baselines3 and PyTorch☆26Updated 3 years ago
- 🧶 Minimal PyTorch Soft Actor Critic (SAC) implementation☆38Updated 3 years ago
- Implicit Normalizing Flows + Reinforcement Learning☆61Updated 5 years ago
- Code for VIREL: A Variational Inference Framework for Reinforcement Learning☆14Updated 5 years ago
- The official code release for "Langevin Soft Actor-Critic: Efficient Exploration through Uncertainty-Driven Critic Learning", ICLR 2025☆9Updated 7 months ago
- Official implementation of "Approximating Gradients for Differentiable Quality Diversity in Reinforcement Learning"☆20Updated 2 years ago
- A C++ pytorch implementation of MuZero☆38Updated last year
- Improving upon state of the art cooperative deep reinforcement learning in StarCraft II☆13Updated 5 years ago
- AlphaZero for continuous control tasks☆23Updated 2 years ago
- Evolution-based Soft Actor-Critic (ESAC)☆42Updated 9 months ago
- Estimating Q(s,s') with Deep Deterministic Dynamics Gradients☆32Updated 5 years ago
- Neuroevolution Benchmark in JAX 🦕☆38Updated last year
- Plannable Approximations to MDP Homomorphisms: Equivariance under Actions☆30Updated 4 years ago
- Official repo for our AAAI'21 paper, https://arxiv.org/abs/2007.12354☆25Updated 3 years ago