godotengine / FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
☆334Updated 2 months ago
Related projects: ⓘ
- Octahedral Impostors implementation for Godot Game Engine☆265Updated 3 years ago
- The tool can be used to add multiple animations to a single character and blend all of them into a single animation file.☆202Updated last year
- A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders☆304Updated 10 months ago
- Godot 4 wrapper for OpenXR vendors loaders and extensions☆93Updated last week
- Bistro demo for Godot showcasing lighting and high quality assets.☆158Updated 3 weeks ago
- A graphics demo for Godot 4 - Focus is Volumetric Fog and Indirect Illumination☆288Updated last year
- Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.☆300Updated 11 months ago
- V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo☆119Updated 6 months ago
- Animation Retargeting module for Godot Game Engine☆129Updated 3 years ago
- UV unwrapping for pixel art. Add-on for Blender☆247Updated last month
- This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine☆370Updated 2 years ago
- 2D Global Illumination shader in Godot.☆196Updated 3 years ago
- ☆151Updated 2 months ago
- random code that I made/use for godot☆321Updated 7 months ago
- GODOT 4 3D Terrain Editor (C# Plugin)☆157Updated last year
- A real-time dynamic water simulation with object interaction made entirely within the Godot Engine.☆234Updated 2 years ago
- Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.☆160Updated last week
- Godot 4 demo scene of abandoned spaceship in overgrown hangar.☆304Updated last year
- The Summator Example from Custom Modules made with the GDExtension system in Godot 4☆172Updated last month
- "Better" Collada exporter for Blender, orignally developed by the Godot Engine community☆417Updated last year
- an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta☆207Updated 3 weeks ago
- Ready-to-use Animation libraries to retarget to bones in Godot4☆238Updated last week
- ☆145Updated 3 years ago
- ☆325Updated 3 years ago
- awesome list of free to use public domain CC0 licensed assets from across the internet☆93Updated 11 months ago
- A GPU-accelerated texture painter written in Godot 3.0☆192Updated 2 years ago
- A GDExtension plugin which give godot the ability to produce highly optimized Terrain for Open world games☆415Updated 2 weeks ago
- GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.☆183Updated 9 months ago
- Adds jiggle physics to bones of a Skeleton☆338Updated this week
- Draw 3D debug graphics and 2D overlays with this add-on.☆435Updated this week