geri1701 / freecut
freecut is a free and open source cut optimizer software for optimizing rectangular cut pieces from panels. It is easy to use and after you have made the entries in the gui, a pdf file is created with the result.
☆25Updated 2 months ago
Alternatives and similar repositories for freecut:
Users that are interested in freecut are comparing it to the libraries listed below
- 2D Cut Optimizer☆25Updated last year
- OSM "Metaverse"☆16Updated last year
- Port of MapBox's earcut triangulation code to Rust language☆44Updated 3 months ago
- 3MF (3D Manufacturing Format) support for Rust☆42Updated 2 months ago
- Geometry laboratory for finite element analyses☆10Updated 2 months ago
- Data structures and algorithms for 3D geometric modeling.☆40Updated last year
- A script driven CAD program with dimensional analysis.☆31Updated last week
- Runs earcutr on geometries and generates a Bevy Mesh.☆24Updated 2 months ago
- Bevy utility to translate SVG paths to the scene☆17Updated 3 years ago
- Image Diff for snapshot testing☆33Updated 3 weeks ago
- Rust implementation for generating tile based static maps☆19Updated 9 months ago
- Simplex noise☆17Updated 8 months ago
- Fast static 2D axis aligned bounding box index☆30Updated 2 months ago
- Sort Unicode strings lexicographically☆36Updated 9 months ago
- A general timeline widget for egui, intended for working with time-based media and control.☆23Updated last month
- Constructive solid geometry with polygons using BSP trees in Rust☆75Updated this week
- A simple no-std input debouncer to detect rising edges with minimal RAM requirements.☆28Updated 4 years ago
- A prototype implementation of reactive UI in rust☆82Updated 2 years ago
- ☆18Updated 3 weeks ago
- Finger-friendly Sudoku game☆30Updated 3 weeks ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated last month
- Unrust native/wasm compatibility layer for openGL API☆17Updated 2 years ago
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated 9 months ago
- File Manager built with egui in Rust☆17Updated 3 weeks ago
- A kludgey 2d game engine written in Rust atop wgpu☆73Updated last month
- ☆26Updated last week
- ☆30Updated last year
- A text rendering crate for rust+wgpu, using signed distance fields☆28Updated 9 months ago
- Uniform cubic spline evaluation and inversion in Rust☆18Updated 2 weeks ago
- Outgoing compression middleware for the Tide web framework.☆24Updated 2 years ago