genki-tx / UnitySimpleCleanArchitectureLinks
Example project to learn Simple Clean Architecture
☆123Updated 4 years ago
Alternatives and similar repositories for UnitySimpleCleanArchitecture
Users that are interested in UnitySimpleCleanArchitecture are comparing it to the libraries listed below
Sorting:
- Unity Mini MVCS (Model-View-Controller-Service) Architecture. This has NO dependency on MonoBehaviours. Created by (RMC) Rivello Multimed…☆102Updated last year
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆104Updated last year
- Highly efficient gizmo drawer for Unity☆197Updated 2 months ago
- Unity Figma Importer turns your Figma design into Unity UI elements and can bind codes with layout files to create Unity apps with ease.☆168Updated 3 months ago
- Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.☆161Updated 3 months ago
- Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling s…☆299Updated last year
- Dependency Injection for Unity☆121Updated last year
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆162Updated 6 months ago
- ☆129Updated last year
- A better replacement for UnityEvents☆143Updated 2 years ago
- Carousel View for Unity uGUI using Fancy Scroll View.☆275Updated 2 years ago
- UI Image Sprite Swap Morph effect for Unity☆228Updated 8 months ago
- Unity's Scriptable Object Architecture.☆121Updated 3 months ago
- Enhance your scene loading experience with Unity.☆125Updated 4 months ago
- UniState is a modern, high-performance, scalable state machine package for Unity.☆206Updated 2 weeks ago
- Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.☆177Updated 2 months ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆140Updated 3 years ago
- Improved Unity C# Timers that run as a Player Loop System☆181Updated 2 months ago
- Tool for control over Unity's main toolbar☆123Updated last year
- Support for animating UI Toolkit elements with Timeline.☆196Updated 2 years ago
- A demo project to showcase design patterns and game architecture using ScriptableObjects☆267Updated 3 months ago
- Coloured animated progress bar made in Unity, with Shader Graph.☆147Updated 2 years ago
- A wrapper that allows you to serialize interfaces☆279Updated last year
- Timeline component for DOTween Pro☆221Updated 3 weeks ago
- ☆212Updated 8 months ago
- (Unity) Editor tool for SerializeReference☆139Updated last week
- Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no n…☆143Updated 4 months ago
- Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.☆193Updated last month
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆169Updated 4 months ago
- Fast and extensible C# dependency injection library without reflection. Works seamlessly in both Unity3d and plain C# projects☆60Updated this week