Visualizing the Git data model.
☆13Jun 12, 2018Updated 7 years ago
Alternatives and similar repositories for git-graph
Users that are interested in git-graph are comparing it to the libraries listed below
Sorting:
- ☆13Sep 17, 2023Updated 2 years ago
- Tiny dhcpd in Golang☆16Sep 27, 2025Updated 5 months ago
- Display your velocity vectors. Easily.☆10Oct 2, 2022Updated 3 years ago
- A Cocos2d-x example app in ClojureScript.☆18Jan 4, 2014Updated 12 years ago
- PSCode launches VS Code in a PowerShell context to avoid the limitations of cmd.exe and UNC paths. The familiar code command is aliased.☆11Nov 17, 2021Updated 4 years ago
- Browser refresh utility☆13Jul 2, 2014Updated 11 years ago
- Helping get up to speed with drone via examples☆11Feb 1, 2022Updated 4 years ago
- C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes☆10Jul 23, 2021Updated 4 years ago
- Example of physics texture polygon using cocos2d-x and box2d☆14Jan 25, 2015Updated 11 years ago
- Simulating Unreal's Shader Complexity and Quad Overdraw in Unity☆12Jan 16, 2020Updated 6 years ago
- Deferred rendering blog post code☆13Dec 14, 2014Updated 11 years ago
- Repository for my Unite Copenhagen 2019 talk - Upgrading Your Existing Project to the Universal Render Pipeline☆17Oct 1, 2019Updated 6 years ago
- An experiment in importing React components from npm, via webpack, to a Clojurescript/Reagent app☆12Oct 14, 2023Updated 2 years ago
- A simple clojure blog with posts, admin routes, basic-auth and mysql db connection to go with http://markgandolfo.com/#/article/clojure-b…☆11Jul 28, 2020Updated 5 years ago
- Emacs Nerd Font Icons Library☆14Jan 31, 2026Updated last month
- Simple application which demonstrates how you can use PhysicsEditor together with Cocos2d-x.☆16Sep 25, 2023Updated 2 years ago
- Modified from spacemacs-light☆13Jan 2, 2018Updated 8 years ago
- Basics of Three.js☆13Aug 12, 2018Updated 7 years ago
- neo4j shell for emacs☆17Mar 12, 2021Updated 4 years ago
- Lone Echo Zero-G Mechanics Recreated in Unity Prototype☆27Sep 15, 2025Updated 5 months ago
- Convert text containing ANSI control codes into plain ASCII text.☆22Feb 21, 2026Updated last week
- An arcade game that tests your reflexes! Written in C++ using Ogre3D, Bullet Physics and OpenAL.☆14Apr 29, 2011Updated 14 years ago
- ☆12Dec 6, 2020Updated 5 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Aug 14, 2022Updated 3 years ago
- Window-management utilities☆36Feb 1, 2017Updated 9 years ago
- Easy to use JavaScript Engine Wrapper for v8 and SpiderMonkey☆13Oct 20, 2015Updated 10 years ago
- native particle system for unity☆13May 10, 2017Updated 8 years ago
- Org-based emacs.d (with Pallet and req-package goodness)☆30Sep 23, 2014Updated 11 years ago
- 【Unity】Missing Script が存在したら Unity を再生できなくするエディタ拡張☆13May 9, 2020Updated 5 years ago
- A template for testing javascript code with clojurescript: test.check, unit tests, figwheel☆13Jun 29, 2016Updated 9 years ago
- Unity surface shader for leaves/pine needles (on alpha cutout textures)☆21Apr 26, 2021Updated 4 years ago
- Vim - the text editor - for Mac OS X☆21Jan 19, 2012Updated 14 years ago
- Rule based SpriteAtlas Generator for Unity3D☆15Jan 13, 2024Updated 2 years ago
- An unofficial Emacs Lisp Package Archive for EmacsWiki☆16Apr 14, 2018Updated 7 years ago
- In many cases, we want to dither textures so that we can use more compact texture import format to save memory. This project aims to prov…☆21Aug 14, 2017Updated 8 years ago
- http://about.emacs-china.org☆12Apr 29, 2016Updated 9 years ago
- virt-install script with RHEL kickstart and Debian preseed☆17Jun 29, 2021Updated 4 years ago
- My vim, emacs and vs setting☆31Oct 13, 2020Updated 5 years ago
- ☆13Oct 14, 2016Updated 9 years ago