fschlatt / clubsLinks
python poker engine for arbitrary community card poker games
☆17Updated last year
Alternatives and similar repositories for clubs
Users that are interested in clubs are comparing it to the libraries listed below
Sorting:
- Framework for Multi-Agent Deep Reinforcement Learning in Poker☆482Updated 2 years ago
- Open AI gym poker environment built using the clubs package☆32Updated last year
- Scalable Implementation of Deep CFR and Single Deep CFR☆305Updated 5 years ago
- An algorithm that generalizes the paradigm of self-play reinforcement learning and search to imperfect-information games.☆678Updated last year
- Counterfactual regret minimization algorithm for Kuhn poker☆175Updated 6 years ago
- Scalable implementation of DREAM - Deep RL for multi-agent imperfect information games☆118Updated last year
- coms4995 Final Project Poker AI☆78Updated 7 years ago
- Implementations of CFR for solving a variety of Holdem-like poker games☆161Updated last year
- k-means clustering for poker hands based on earth mover's distance (EMD)☆17Updated 5 years ago
- An attempt at a Python implementation of Pluribus, a No-Limits Hold'em Poker Bot☆105Updated 4 years ago
- Potential-Aware Imperfect-Recall Abstraction with Earth Mover’s Distance in Imperfect-Information Games☆16Updated 6 years ago
- A NLTH Poker Agent using Counterfactual Regret Minimization☆51Updated 5 years ago
- Implementation of Pluribus by Noam Brown & Tuomas Sandholm, a Superhuman AI for 6-MAX No-Limit Holdem Poker Bot.☆233Updated 4 years ago
- Poker with Deep Reinforcement Learning, multi processing, genetic algorithms☆79Updated 3 months ago
- ☆74Updated last year
- Python implementation of Deepstack☆85Updated 5 years ago
- poker ai☆30Updated 3 years ago
- Texas holdem OpenAi gym poker environment with reinforcement learning based on keras-rl. Includes virtual rendering and montecarlo for eq…☆688Updated last month
- Scalable Implementation of Neural Fictitous Self-Play☆83Updated 6 years ago
- ☆30Updated 6 years ago
- ☆217Updated 6 years ago
- C++ implementations of Counterfactual Regret Minimization and Monte Carlo CFR☆75Updated 3 years ago
- This code is based on the implementation of http://www.cs.cmu.edu/afs/cs/Web/People/sandholm/potential-aware_imperfect-recall.aaai14.pdf,…☆35Updated 6 years ago
- OpenAI Gym No Limit Texas Hold 'em Environment for Reinforcement Learning☆166Updated 5 years ago
- Implementation of Pluribus by Noam Brown & Tuomas Sandholm, introduced in the paper "Superhuman AI for multiplayer poker".☆19Updated 3 years ago
- An open implementation of Pure CFR applied to ACPC poker games.☆206Updated 8 years ago
- Poker engine for poker AI development in Python☆677Updated last year
- ☆16Updated 11 months ago
- ☆28Updated 3 years ago
- ☆75Updated last year