forestagostinelli / DeepCubeA
Code for DeepCubeA, a Deep Reinforcement Learning algorithm that can learn to solve the Rubik's cube.
☆160Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for DeepCubeA
- The absolute most basic example of AlphaZero and Monte Carlo Tree Search I could come up with☆190Updated last year
- PyTorch implementation of AlphaZero Connect from scratch (with results)☆82Updated 4 years ago
- An environment of the board game Go using OpenAI's Gym API☆168Updated 2 years ago
- Solving the Rubik's cube with deep reinforcement learning and Monte Carlo tree search☆95Updated 5 years ago
- A simple implementation of MuZero algorithm for connect4 game☆95Updated 4 years ago
- Monte Carlo Tree Search for tic tac toe☆34Updated 6 years ago
- AlphaZero in JAX☆69Updated 7 months ago
- A PyTorch implementation of DeepMind's AlphaZero agent to play Go and Gomoku board games☆81Updated 3 weeks ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆156Updated 3 years ago
- Code for 1st place solution to Kaggle's Abstraction and Reasoning Challenge☆147Updated 4 years ago
- ♟️ Vectorized RL game environments in JAX☆412Updated this week
- MiniZero: An AlphaZero and MuZero Training Framework☆72Updated last month
- RL Environments in JAX 🌍☆652Updated 4 months ago
- ☆139Updated 3 years ago
- Modular framework for Reinforcement Learning in python☆168Updated last year
- The RL discord wiki☆243Updated 4 years ago
- A project to train a neural network to play Checkers through self-play combined with Monte Carlo Tree Search.☆49Updated 3 years ago
- A structured implementation of MuZero☆206Updated 2 years ago
- Open AI gym environment for the game 2048☆71Updated 2 years ago
- AlphaZero-like AI solution for playing Ultimate Tic-Tac-Toe in the browser☆59Updated 2 years ago
- A clean implementation based on Expert Iterations for any game, inspired by alpha-zero-general☆42Updated last year
- A simple chess environment for openai/gym☆151Updated 8 months ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆114Updated 3 years ago
- A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.☆65Updated last year
- DQN Zoo is a collection of reference implementations of reinforcement learning agents developed at DeepMind based on the Deep Q-Network (…☆457Updated 7 months ago
- Pytorch Implementation of MuZero☆343Updated last year
- ☆26Updated last year
- Solving board games like Connect4 using Deep Reinforcement Learning☆34Updated last year
- ☆295Updated this week
- A grid-world game engine for game AI research☆233Updated 7 months ago