exomia / vulkan-api
The exomia/vulkan-api repository contains .NET bindings providing low-level and cross-platform access to the Vulkan API.
☆28Updated last week
Related projects ⓘ
Alternatives and complementary repositories for vulkan-api
- Low level .NET bindings for Win32 Api.☆48Updated 3 months ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆38Updated 3 months ago
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆52Updated last week
- Path tracing demos using Vulkan and Silk.Net☆32Updated 8 months ago
- C# examples using WebGPU and NativeAOT☆49Updated last year
- C# Unmanaged Array Library🍓☆21Updated 3 years ago
- Cross platform .NET math library.☆64Updated 2 months ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated last year
- NWindows is a cross-platform window creation and management library for .NET☆81Updated 7 months ago
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆25Updated last year
- A low-level graphics library for .NET powered by Vulkan.☆19Updated 3 months ago
- A GPU accelerated text renderer implemented in C#☆60Updated 2 years ago
- ☆40Updated 9 months ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆28Updated last year
- An awesome ray traced 3D renderer build in C# from scratch!☆18Updated 6 months ago
- A .NET 8, NativeAOT example on Android☆73Updated 6 months ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆26Updated last year
- Another game engine made by a Brazilian☆18Updated 7 months ago
- ImGui bindings for Vortice☆21Updated 2 years ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆27Updated 5 months ago
- A modern cross-platform managed FreeType2 library☆70Updated 6 months ago
- ☆16Updated 3 years ago
- A lightweight render engine written purely in C#☆38Updated 5 months ago
- Interop bindings for Vulkan.☆31Updated 2 months ago
- Raytracer using Vulkan Compute Shaders and Avalonia UI☆22Updated last year
- C# Game Engine☆15Updated 4 months ago
- A code generator for generating bindings for C# for C and COM libraries☆22Updated last week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆75Updated this week
- Interop bindings for D3D12MemoryAllocator☆19Updated 2 months ago