esrrhs / fakengine
c++编写的游戏服务器引擎
☆18Updated 5 years ago
Alternatives and similar repositories for fakengine:
Users that are interested in fakengine are comparing it to the libraries listed below
- c++ windows棋牌服务器框架,包含斗地主游戏☆24Updated 4 years ago
- 将原来的框架改为使用lua作为开发语言☆17Updated 4 years ago
- 用libevent和共享内存实现的一个游戏server☆10Updated 9 months ago
- c++/ lua gameserver☆15Updated 7 years ago
- ☆12Updated 7 years ago
- 一个基于C++17的lua绑定库。☆14Updated 2 weeks ago
- A simple game server base on boost。使用了boost asio,thread,pool等库,一款大型3d多人实时在线游戏服务器。目前处于开发阶段,将采用lua作为逻辑处理脚本☆30Updated 9 years ago
- mmo 服 务器,多个逻辑服(login、gate、world等)构成,网络核心使用事件处理机制☆30Updated 4 years ago
- demo for kcp☆16Updated 7 years ago
- Server for a chinese Unity3D MOBA☆16Updated 7 years ago
- a c++ game server☆10Updated 9 years ago
- ☆23Updated 3 months ago
- 对skynet无任何改动的windows版☆16Updated 6 years ago
- 游戏服务器基础框架。☆21Updated 7 years ago
- Code by c++ . Net mode can run in windows with iocp and linux with epoll. It's so cool so you can try it☆32Updated 2 years ago
- A Game Server develop frame for web game and mobile game☆19Updated 8 years ago
- 基于C++14和ASIO实现高并发TCP网络框架☆47Updated 7 years ago
- cross platform network library☆43Updated last year
- Lua fully automated engine. based on tolua++, support lua 5.1-5.4. C++ call Lua(pcall) 2 million/s. pb2, pb3 support.(https://github.com…☆4Updated last month
- 分布式服务器架构下的3v3团队对抗游戏☆43Updated 3 years ago
- A echo server/client with KCP☆9Updated last year
- lua 与 C++ 编写的游戏服务器框架☆47Updated 9 years ago
- 帧同步☆21Updated 7 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的共享内存的插件开发框架, 让你更快更简单的开发服务端应用. 部分思路来自UE4和Ogre.(当前主要用在游戏领域) 我写的开源架构,前几年开源过,后来自己做项目,又没开源了,现在没搞项目了,加上修…☆74Updated 2 years ago
- base library ( runtime & utils for cpp, c#, lua ... )☆19Updated 11 months ago
- lua脚本在游戏中的应用demo(C\C++)☆39Updated 10 years ago
- ☆15Updated 8 years ago
- plain but strong framework for socket game applications.☆31Updated 6 years ago
- windows下手游服务器☆50Updated 7 years ago
- 高并发游戏服务器架构搭建☆18Updated 5 years ago