eldendo / ED64
A Commodore 64 Emulator in Pascal
☆13Updated 5 years ago
Alternatives and similar repositories for ED64
Users that are interested in ED64 are comparing it to the libraries listed below
Sorting:
- Official Acid Software Amiga development tools☆51Updated 5 years ago
- The Eight Bit Algorithmic Language for Apple II, Commodore 64 and VIC20☆19Updated 5 years ago
- A compiling BASIC dialect for the Commodore-64☆77Updated 3 years ago
- ☆16Updated 2 years ago
- Statically Tracing 6502 Disassembler☆18Updated 6 years ago
- A Commodore 64 port of Activision's Keystone Kapers https://csdb.dk/release/?id=182116☆26Updated 5 years ago
- Pasmo Z80 assembler with full ZX Spectrum Next opcode support☆29Updated 5 years ago
- A disassembly of various "Ultimate Play the Game" games, created using SkoolKit.☆19Updated last year
- A Swiss Army Knife for working with FAT partitions on Spectrum emulator HDF images☆17Updated 5 years ago
- C hardware sprite API for Spectrum Next☆25Updated 2 years ago
- 64x48 Gfx Lib For ZX Spectrum 128KB☆56Updated 2 years ago
- 3D graphic library for Oric computers with Ascii Art rendering☆11Updated 2 years ago
- Lode Runner (BBC Micro version) disassembled☆25Updated 4 years ago
- RastaConverter is a graphics converter from modern computers to old 8bit Atari computers. It uses most of the Atari graphics capabilities…☆35Updated 2 months ago
- Manic Miner clone for Commodore 64 & cc65☆26Updated 7 years ago
- ZX Spectrum Next library routines☆27Updated last year
- ZX Spectrum Next port of Elite. Very much work in progress☆23Updated 8 months ago
- Inform 6 library optimized for 8-bit systems☆25Updated 3 years ago
- Forth cross-compiler for Jupiter Ace☆21Updated 3 years ago
- My ZX Spectrum Z80 Playground☆21Updated last year
- Adventures into retro 8 bit Commodore 64 programming☆16Updated 8 years ago
- A Spectrum BASIC tokenizer (text file → .TAP/.P) [Public domain]☆15Updated last year
- Zero-overdraw isometric graphics for the ZX Spectrum, featuring the Ant Attack map.☆31Updated 2 years ago
- Volker Barthelmann's and Frank Wille's portable C compiler☆24Updated 2 years ago
- An optimal, byte-aligned, LZ+RLE hybrid encoder, designed to maximize decoding speed on NMOS 6502 and derived CPUs☆38Updated last month
- Fully reverse engineered source code to Jonathan Smith's Hyper Active covermount game☆23Updated 6 months ago
- Collection of my projects for zx spectrum next☆47Updated last year
- An isomorphic gamelib for retrocomputers☆14Updated 4 years ago
- ZX Spectrum Manic Miner game for the Apple II☆24Updated 8 months ago
- Frank Wille's portable assembler☆17Updated last year