ehakram / FrameRateBooster
Optimizer for Unity's Mono assemblies
☆66Updated 2 years ago
Related projects: ⓘ
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆62Updated 8 months ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆74Updated 8 months ago
- Unity plug-in for replacing scene objects while keeping their references.☆64Updated 2 years ago
- ☆55Updated 3 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆94Updated last month
- Automatic hardware evaluation in Unity☆24Updated 7 years ago
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆67Updated 4 months ago
- Utility classes for headache-free raycasting configuration in Unity☆93Updated 4 years ago
- Easily update Unity packages hosted via git☆43Updated 2 years ago
- ☆60Updated this week
- Set material properties right from component for Unity.☆44Updated last year
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆62Updated 3 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆54Updated last year
- ☆66Updated 7 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆65Updated last week
- Utilities and samples that don't warrant their own repo☆51Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆69Updated 5 years ago
- ✨ Gallery of Unity Editor icons (6000.0.7f1)☆58Updated 2 months ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆43Updated 2 weeks ago
- Procedural stochastic texturing node for Unity's Shader Graph☆30Updated last year
- Enable Drag&Drop subassets in Unity☆33Updated 4 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆50Updated 7 months ago
- Useful system for visualizing continuously changing data with graphs.☆44Updated 3 weeks ago
- Provides summary of all textures and atlases in Unity project☆51Updated last year
- Open-source Procedural Object Spawner Tool | for Unity Engine☆89Updated last month
- Collection of Unity editor helpers to boost productivity.☆66Updated 2 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 2 years ago
- Dropdown for ScriptableObjects☆46Updated 2 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆89Updated last year