duncanspumpkin / NeHeNASM
NeHe's OpenGL Tutorial in NASM
☆45Updated 11 years ago
Alternatives and similar repositories for NeHeNASM:
Users that are interested in NeHeNASM are comparing it to the libraries listed below
- A simple raycasting demonstration using SDL2☆30Updated 4 years ago
- Working Chip 8 Emulator written with C☆43Updated 12 years ago
- A small framework for making simple games.☆66Updated 5 years ago
- Simple Programming Language☆15Updated 6 years ago
- Bisqwit's Portal Rendering Engine, written in C, updated to use SDL2 and C99 standard.☆17Updated 2 years ago
- Simple 2D physics simulation for use in video games.☆25Updated 4 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆77Updated 5 years ago
- 🕹️ A toy project implementing a simple tetris clone in C for learning SDL 2.x.☆80Updated 7 years ago
- Game Boy Emulator for Mac/Windows/Linux with SDL2☆36Updated 4 years ago
- Pseudo-3D raycasting engine in C++17☆18Updated 11 months ago
- Doom-style graphics engine in modern C++☆74Updated 8 months ago
- The chip8 compiler, assembler, and virtual machine☆151Updated 6 years ago
- Immediate Human User Interface☆42Updated 3 years ago
- Simple Raster Graphics Package☆29Updated 3 years ago
- A tiny, just-for-fun software rasterizer written in C☆69Updated 6 years ago
- A version of the the olcPixelGameEngine by javidx9, that uses SDL as a back end to provide native cross-platform controller support.☆13Updated 5 years ago
- felix's stupid (c) compiler☆13Updated 6 years ago
- Low-level hobby programming language that compiles to 16-bit x86 assembly.☆40Updated 9 years ago
- A Space Invaders emulator written in C99 with the SDL2 and SDL2_mixer.☆43Updated 3 years ago
- simple virtual cpu in c☆83Updated 7 years ago
- Single file public domain networking library☆9Updated 9 years ago
- A simple Chip 8 Emulator written in C++☆22Updated 7 years ago
- Game engine written in C to create Ascii art games within the Windows console.☆131Updated 12 years ago
- A tutorial on writing a simple media player with SDL.☆61Updated last year
- Minimal, fast OpenGL renderer for 2D sprites☆53Updated 7 years ago
- {game project description here}☆19Updated 3 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 5 months ago
- My first game written in C☆27Updated last year
- Simple example to show how x64 Assembler and Raylib work together☆30Updated 3 years ago
- ☆64Updated 5 months ago