doublemo / nakama-plusLinks
Implementing Cluster and Microservice Support on Top of Nakama
☆16Updated last week
Alternatives and similar repositories for nakama-plus
Users that are interested in nakama-plus are comparing it to the libraries listed below
Sorting:
- Distributed game server☆18Updated 2 years ago
- 一个基于skynet的简单服务器框架☆26Updated 2 years ago
- Skynet profile 库,方便注册以统计函数真正的开销☆12Updated 6 years ago
- skynet typescript/javascript 脚本支持 deno运行时环境支持☆26Updated 4 years ago
- A lightweight game server implemented in Rust and Lua☆30Updated 5 months ago
- <<地牢之怒>> RageofDungeon which is a 2D mmorpg game made by ET7 with godot☆12Updated 7 months ago
- A RTS style MOBA game built in the Unreal Engine 4. This has been my personal project since about February 2015, working on it in my free…☆17Updated 8 years ago
- 地图迷雾算法☆15Updated 3 years ago
- Skynet ports to Windows (Visual Studio Version)☆12Updated 2 years ago
- skynet 的 websocket 版 gate,适用于 watchdog 模式☆11Updated 6 years ago
- Lidgren Network Library☆15Updated 9 years ago
- ☆12Updated 6 years ago
- Lua utility libraries for moon☆12Updated 3 weeks ago
- Unity3d demo using GoWorld as game server☆33Updated 7 years ago
- A replay system with Entitas framework.☆13Updated 7 years ago
- skynet 以 CMake 方式组织工程的跨平台的实现.☆33Updated this week
- 自定义的 Skynet 日志文件服务,实现按日期建文件夹,单个服务可享有独立日志文件☆21Updated 5 years ago
- The unity c# wrapper of yasio☆19Updated 9 months ago
- Actor gameserver framework based on golang☆17Updated 2 years ago
- W3Rebuild☆16Updated last year
- ☆10Updated 2 years ago
- 基于ue4的第三人称moba游戏 demo☆24Updated 6 years ago
- Binary resources for ANT Engine☆12Updated last year
- 为手机网游客户端(cocos2d-x和unity 3D)准备的通信底层,包括tcp和kcp。分帧逻辑采用lengthfield,解决粘包问题。 cocos2x-x部分已实现thread,threadpool,同步互斥锁等内容。 项目还包括一个synflood的简单实现。☆20Updated 8 years ago
- ☆12Updated 2 years ago
- 这是仿炉石传说的一个卡牌游戏,客户端是unity3D,服务器是KBEngine☆11Updated 7 years ago
- 解包网易游戏NeoX引擎NPK文件,如阴阳师、魔法禁书目录。☆10Updated 7 years ago
- KBEngine.executeRawDatabaseCommand()方法的ORM封装☆18Updated 7 years ago
- golang port of Unity NavMesh module.☆33Updated 5 years ago
- 基于node.js与libevent的游戏服务器端通信底层架构与管理架构。主要用于支持C#实现的游戏逻辑服务器进程。可以支持windows、mac与linux(64bit)三种平台。☆11Updated 3 months ago