Timendus / chipceptionLinks
A CHIP-8 and SUPER-CHIP interpreter written in XO-CHIP. Because CHIP-8 interpreters have been written in every programming language and the platform also deserves one written in CHIP-8 itself! 😄
☆13Updated last year
Alternatives and similar repositories for chipception
Users that are interested in chipception are comparing it to the libraries listed below
Sorting:
- Sega Master System emulator☆30Updated 6 months ago
- Low-level CPU and register abstractions for the N64 console☆12Updated 2 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Updated 3 years ago
- Open source Nintendo 64☆11Updated 11 years ago
- Simple, fast, fixed point 3d library.☆22Updated 6 months ago
- Collection of compressors, built upon a small and simple graph-based LZSS framework.☆31Updated 6 months ago
- experimental cooperative threading library for embedded ARM in pure C☆20Updated 4 years ago
- Disassembly and ROM info for Final Fantasy III (NES)☆20Updated 3 years ago
- A cycle accurate Nintendo Gameboy emulator with focus on code quality and readability☆12Updated 2 years ago
- Cross-platform C++11 header-only library for memory mapped file IO☆15Updated 3 months ago
- Verilator / Imgui sim for 3DO FPGA core attempt☆13Updated 2 years ago
- Kumi-Daiko Beatoff 64 is a physics-based combat game in which one to four players try to survive endless waves tengu-masks and battle aga…☆10Updated 5 years ago
- ☆14Updated 2 years ago
- Zelda 64 rom decompressor☆12Updated 2 years ago
- The support files for N64 Assembly Language Tutorial☆11Updated 7 years ago
- Yet another homebrew repo☆15Updated 8 years ago
- Binary "disassembler" interpreting as raster scan-lines and pixel maps☆12Updated 7 years ago
- Shitfaced Clowns' source code for GBA demos☆27Updated 12 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆26Updated last year
- ROM built with CMake☆11Updated 2 years ago
- Direct3D 11 Renderer☆10Updated 4 years ago
- Open source N64 library for 3D graphics (WIP)☆17Updated 4 years ago
- A tiny (and broken) audio-visual GBA demo (3D software rendering).☆17Updated 4 years ago
- Clone of N64 sdk's mild.exe☆25Updated 3 years ago
- A Sega Master System emulator in C#☆10Updated 5 years ago
- The first font editor for Zelda games on the Nintendo 64☆13Updated 3 years ago
- Initial project for using Rust on the Nintendo 64.☆12Updated 11 months ago
- GBE+ NDS Hardware Tests☆11Updated 5 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- PlayStation GPU (WIP)☆16Updated 2 years ago