davidedemarco / GranularSynthLinks
Sound Analysis Synthesis and Processing Project
☆23Updated 4 years ago
Alternatives and similar repositories for GranularSynth
Users that are interested in GranularSynth are comparing it to the libraries listed below
Sorting:
- An example project for RTNeural☆46Updated 4 years ago
- A collection of basic effects, available as open-source (MIT) C++ classes.☆84Updated 2 months ago
- Really-Real Time FM Tone Transfer Audio Pluigin☆43Updated 2 years ago
- This is a simple dsp library I've started to enhance my skill progression as an audio developer and learn more raw C++. No external depe…☆26Updated 4 years ago
- Modelling Spring Reverb with Neural Audio Effects☆59Updated 7 months ago
- A Pitch shifter plugin implementation using JUCE and rubberband☆17Updated 2 years ago
- Real-time recurrent neural networks for audio plugins☆89Updated 2 years ago
- Plugin to do stereo widening with decorrelation☆42Updated 5 months ago
- Feedback Delay Network in real-time☆25Updated 2 years ago
- Revised versions of Reiss and McPherson's "Audio Effects" examples☆64Updated 6 years ago
- WIP: a JUCE module providing helper classes to make it easy to integrate a web-based UI with a JUCE application.☆63Updated 4 years ago
- Tape Delay VST plugin with tape flutter, wow, and saturation emulation. Reverb channel applied using Juce's Reverb class.☆45Updated 6 years ago
- This is a Juce-based plugin version of Audealize for a DAW☆31Updated 7 years ago
- This class takes care of buffering input and output samples for a FFT processing with a hop-size of nFFT/2 and Hann windowing. An exampla…☆16Updated 6 years ago
- An audio plugin to generate and use filters based on arbitrary 2D shapes and materials☆118Updated last year
- A repository of AI-enhanced audio plugins written using C++, JUCE, libtorch, RTNeural and other libraries. Supports my book☆90Updated this week
- ☆30Updated 2 years ago
- "Four Ways To Write A Pitch-Shifter" example code☆82Updated 2 years ago
- Sample rate agnostic recurrent neural networks☆19Updated 3 years ago
- Real-time audio effects using single sample recurrent neural networks☆23Updated 5 years ago
- Beat-tracking audio plugin made in JUCE C++, providing a live visual indicator of the BPM of incoming audio☆18Updated 4 years ago
- A VST3 plugin developed with JUCE framework to map chords to a MIDI bass pedal☆27Updated last year
- Brickworks is a music DSP toolkit that supplies you with the fundamental building blocks for creating and enhancing audio engines on any …☆98Updated this week
- A pipeline for recording datasets and running neural networks in Bela. In collaboration with @rodrigodzf, @adanlbenito and @apmcpherson☆29Updated last year
- ML Audio plug-in example using iPlug2 & ONNX Runtime☆34Updated last year
- A companion repository for the Audio Developers Conference 2022 in London containing the live demo.☆25Updated 2 years ago
- A C++ based phase vocoder example that allows pitch and timescale modifications of incoming signals. UI built with Juce.☆68Updated 4 years ago
- C++ classes for an IIR look-ahead limiter implementing cascaded exponential smoothers for low-distortion peak limiting and maximisation.☆31Updated 3 years ago
- Real-Time Constant-Q Transform☆52Updated last year
- Jon Dattorro reverb implementation☆46Updated 3 years ago