GuitarML / mldsp-papers
Collection of papers related to neural nets/machine learning for audio DSP.
☆134Updated last week
Alternatives and similar repositories for mldsp-papers:
Users that are interested in mldsp-papers are comparing it to the libraries listed below
- ☆79Updated 2 years ago
- Efficient neural networks for analog audio effect modeling☆152Updated 2 years ago
- Deep Learning for Guitar Effect Emulation☆63Updated 4 years ago
- Randomized overdrive neural networks☆143Updated 9 months ago
- an architecture for neural network inference in real-time audio applications☆146Updated 3 weeks ago
- ☆37Updated 3 years ago
- Scientific literature about Audio Effects☆139Updated 3 months ago
- Real-time recurrent neural networks for audio plugins☆85Updated 2 years ago
- Neural network inference template for real-time cricital audio environments - presented at ADC23☆108Updated 7 months ago
- ☆150Updated 2 years ago
- Reverb synthesis via a spectral autoencoder☆84Updated 2 years ago
- Complex Nonlinearities for Audio Signal Processing☆203Updated 4 years ago
- Pitch tracking in real-time with the Kalman filter☆160Updated 11 months ago
- ☆48Updated 3 years ago
- A set of scripts implementing popular reverberation audio effect algorithms.☆84Updated 5 years ago
- WaveNet for virtual analog modeling, implemented as a real-time audio plugin using JUCE.☆254Updated 4 years ago
- ☆57Updated 5 years ago
- Differentiable FM Synthesis of Musical Instrument Sounds☆137Updated 2 years ago
- A Python package for audio signal processing tools☆73Updated 2 years ago
- Deep Learning for Black-Box Modeling of Audio Effects - website:☆43Updated 2 years ago
- A repository of AI-enhanced audio plugins written using C++, JUCE, libtorch, RTNeural and other libraries. Supports my book☆84Updated last month
- Modelling Spring Reverb with Neural Audio Effects☆53Updated 2 months ago
- Companion code of DAFx23 "Differentiable Feedback Delay Network for Colorless Reverberation"☆40Updated last month
- Synthesis of Drum Sounds With Perceptual Timbral Conditioning Using Generative Adversarial Networks☆120Updated 2 years ago
- MIDI Piano synthesizer using DDSP.☆82Updated 11 months ago
- An example project for RTNeural☆44Updated 3 years ago
- FLAMO: Frequency-sampling Library for Audio-Module Optimization☆52Updated last week
- Direct design of biquad filter cascades with deep learning by sampling random polynomials.☆90Updated 2 years ago
- A modern C++ dialect for audio processing.☆77Updated last month
- Revised versions of Reiss and McPherson's "Audio Effects" examples☆60Updated 5 years ago