dalerank / nanogui-sdl
Minimalistic port of NanoGUI claim works with SDL API w/o external dependencies.
☆430Updated last year
Related projects: ⓘ
- Small footprint UI library for hardware accelerated games & applications☆578Updated 4 years ago
- DEPRECATED: Official development moved to GitHub☆392Updated 3 years ago
- Simple generic GUI widget toolkit for SDL2☆391Updated 2 years ago
- Cross-platform GPU-oriented C++ application/game framework☆543Updated this week
- Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch☆847Updated 3 years ago
- C++ library strictly wrapping OpenGL objects.☆537Updated 6 months ago
- A library for high-performance, modern 2D graphics with SDL written in C.☆1,186Updated 2 years ago
- A generic font caching C library with loading and rendering support for SDL.☆303Updated 2 years ago
- Light-weight online font texture atlas builder☆677Updated last year
- GUI library for SDL2☆313Updated 2 years ago
- A modern C++ tweening library☆735Updated 5 months ago
- C++ bindings/wrapper for SDL2☆563Updated 9 months ago
- Header only tiny wavefront .obj loader in pure C99☆412Updated last month
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆286Updated 2 years ago
- single-file C libraries from Philip Allan Rideout☆859Updated 2 years ago
- cr.h: A Simple C Hot Reload Header-only Library☆1,548Updated 3 weeks ago
- A portable, flexible file i/o abstraction.☆527Updated last week
- Game GUI is a skin-able GL based Widget Class for Games☆316Updated 8 years ago
- 💬 Portable GUI dialogs library, C++11, single-header☆1,034Updated 6 months ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.