AutoMapper for Unity3d. base on AutoMapper4.2.1
☆12Dec 17, 2019Updated 6 years ago
Alternatives and similar repositories for AutoMapper-Unity3d
Users that are interested in AutoMapper-Unity3d are comparing it to the libraries listed below
Sorting:
- ET && Addressable && UIFramework☆16Nov 3, 2022Updated 3 years ago
- 一种手游可用的 高性能简化水面反射☆28Jan 11, 2020Updated 6 years ago
- ☆31Feb 1, 2017Updated 9 years ago
- 一个使用UnityWebRequest来实现断点续传功能的Demo☆29Feb 22, 2022Updated 4 years ago
- A DSL for macro expansion ,in order to help framework develop☆27Jul 18, 2019Updated 6 years ago
- This project is a ready-to-use URP template with UniVRM plugin and URP MToon Shader already installed.☆11Dec 2, 2021Updated 4 years ago
- Mutator framework components☆10Aug 2, 2019Updated 6 years ago
- Generate link.xml file for unity☆36Jan 5, 2021Updated 5 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆40Feb 4, 2021Updated 5 years ago
- 我的爬虫合集☆10Nov 4, 2018Updated 7 years ago
- ☆15Nov 8, 2024Updated last year
- Xamarin Binding library to make HEREMaps Premium Edition SDKs (v.3.15) available for Xamarin.iOS and Xamarin.Android Apps.☆11Aug 9, 2023Updated 2 years ago
- 一个使用Unity引擎复刻的魂斗罗项目☆17Oct 11, 2024Updated last year
- DedupBench is a benchmarking tool for content-defined chunking techniques used in data deduplication. It currently supports eleven uniqu…☆22Feb 20, 2026Updated last week
- ☆14May 18, 2015Updated 10 years ago
- .NET debugging visualiser for runtime-generated IL code (via DynamicMethod, etc)☆11Oct 12, 2017Updated 8 years ago
- Files from a very, very old Spine coding workshop.☆31Apr 5, 2013Updated 12 years ago
- Math Library for Unity☆11Mar 28, 2018Updated 7 years ago
- A sample project for multiplayer game using MagicOnion☆10Apr 28, 2022Updated 3 years ago
- Game Foundation core package.This package contains the following components: ▪ Inventory System ▪ Virtual Currency Wallet ▪ Properties Sy…☆11Jun 11, 2021Updated 4 years ago
- Fluent Validation-powered Blazor component for validating standard <EditForm>☆11Apr 27, 2021Updated 4 years ago
- [OBSOLETE] The recipe is now in https://github.com/conan-io/conan-center-index☆12Sep 9, 2020Updated 5 years ago
- Extremely fast non-cryptographic hash algorithm☆10Oct 9, 2024Updated last year
- Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆12May 12, 2023Updated 2 years ago
- 基于SourceGenerator的Unity/.NET事件系统,实现了0GC和执行中添加/移除事件的安全性,点对点触发以及广播,编写了单元测试☆10May 18, 2024Updated last year
- Bob blog☆11May 7, 2025Updated 9 months ago
- Game AI prototypes in Unity for educational purposes☆11Aug 25, 2025Updated 6 months ago
- Provides a hierarchy and inspector window to view world entities, and mutate components.☆10Sep 14, 2022Updated 3 years ago
- Short Animator.StringToHash implementation☆10Nov 18, 2019Updated 6 years ago
- ☆18Jun 8, 2025Updated 8 months ago
- 个人分享☆10Dec 19, 2019Updated 6 years ago
- Multiple prototypes using Unity just for fun.☆13Feb 18, 2019Updated 7 years ago
- A wrapper around Ladislav Zezula's CASC Library for .NET☆10Oct 9, 2019Updated 6 years ago
- InjectFixSample☆13Mar 19, 2022Updated 3 years ago
- A Unity package for basic AStar pathfinding☆12Nov 14, 2024Updated last year
- The Network AudioSource allows for easy and fast synchronisation of AudioSources across the network using Unity‘s NetworkMessages. It syn…☆12Aug 10, 2018Updated 7 years ago
- An easy auto framework☆11Nov 14, 2023Updated 2 years ago
- Unity 3D Macros System☆10Sep 10, 2015Updated 10 years ago
- Unity下的,基于数据驱动开发,数据显示双向绑定的UI架构☆10Dec 29, 2021Updated 4 years ago