daixian / AutoMapper-Unity3dLinks
AutoMapper for Unity3d. base on AutoMapper4.2.1
☆12Updated 5 years ago
Alternatives and similar repositories for AutoMapper-Unity3d
Users that are interested in AutoMapper-Unity3d are comparing it to the libraries listed below
Sorting:
- Generate link.xml file for unity☆33Updated 4 years ago
- Scratch project clone made with unity. Runtime high-level block-based visual programming language.☆20Updated last year
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- Extension Methods to better build UI through code using Unity UIElements☆23Updated 8 months ago
- Ease-of-Use Source Generator Alternative for Unity☆60Updated last year
- ☆30Updated last year
- 多线程编程线程切换工具,你以为很古老,其实全是新语法和新 API 。Multithreading thread switching tool, you might think it's old, but it's actually all new syntax and n…☆25Updated last year
- Visual story/dialog editor for my long-term game project.☆32Updated 4 years ago
- A demo to change the text displayed in UnityEditor's title bar☆37Updated 5 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆27Updated 6 years ago
- Tasharen Fog of War by Tasharen Entertainment - Unity3d☆38Updated 5 years ago
- A sample project for multiplayer game using MagicOnion☆10Updated 3 years ago
- 基于CatLib和ILRuntime的热修复方案,让ILRuntime的使用变得更加简单☆16Updated 6 years ago
- Megumin系列类库的公共基础库。☆19Updated last year
- 编辑器下的界面工具集合☆34Updated 6 years ago
- a tool for unity engine to find unused assets☆34Updated 6 years ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 2 years ago
- Unity Native Input Plugin for both iOS and Android (Unity UI compatible)☆12Updated 5 years ago
- A radial layout group component base on UGUI with very easy angle and radius control.☆50Updated 5 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆17Updated 4 years ago
- ☆22Updated 4 years ago
- color spreading post-processing effect in Unity☆42Updated 3 years ago
- 🎡 learn from unity-assetbundlegraphtool ,create graph for unity☆25Updated 6 years ago
- Quadtree and Octree implementation for unity☆21Updated 5 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆50Updated last year
- 在unity3d发布的webgl中输入中文☆13Updated 6 years ago
- TinaX.ILRuntime provides C# hotfix capability based on ILRuntime for Unity development framework TinaX☆12Updated 3 years ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆41Updated 2 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated this week
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆30Updated last year