cschell / who-is-alyx
This dataset contains over 110 hours of motion, eye-tracking and physiological data from 71 players of the virtual reality game “Half-Life: Alyx”. Each player played the game on two separate days for about 45 minutes using a HTC Vive Pro.
☆14Updated last year
Related projects ⓘ
Alternatives and complementary repositories for who-is-alyx
- ☆10Updated last month
- Unique identification of 50,000+ virtual reality users from their head and hand motion data☆13Updated last year
- In this codebase we establish a benchmark for egocentric user adaptation based on Ego4d.First, we start from a population model which ha…☆11Updated last year
- Project Aria Social Eye Tracking Model☆17Updated 6 months ago
- Project code for our HPG2023 paper "PSAO: Point-Based Split Rendering for Ambient Occlusion"☆12Updated 6 months ago
- Official implementation of "Self-Correcting Self-Consuming Loops for Generative Model Training" (ICML 2024)☆32Updated 4 months ago
- A minimalistic boiler plate code for training pytorch models☆13Updated 5 months ago
- VPoser: Variational Human Pose Prior☆10Updated 5 years ago
- Implementation of Metaformer, but in an autoregressive manner☆23Updated 2 years ago
- Combine 3D reconstruction and human motion capture .☆20Updated last year
- MoGaze: A Dataset of Full-Body Motions that Includes Workspace Geometry and Eye-Gaze☆15Updated last year
- The official code for our paper "A Framework for Integrating Gesture Generation Models into Interactive Conversational Agents", published…☆34Updated 3 years ago
- Visionner turn raw image data into numpy array, more suitable for deep learning task☆10Updated last year
- Multivariate Learned Adaptive Noise for Diffusion Models☆13Updated last week
- Code for paper: "Privately generating tabular data using language models".☆14Updated last year
- Python Tools for Visual Dataset Transformation☆26Updated this week
- Julia implementation of SMPL family of 3D human models.☆14Updated 5 months ago
- Official implementation of Breaking The Limits of Text-conditioned 3D Motion Synthesis with Elaborative Descriptions. (ICCV2023)☆22Updated last year
- moai is a PyTorch-based AI Model Development Kit (MDK) created to improve data-driven model workflows, design and reproducibility.☆53Updated this week
- [CVPR'23 Highlight] Heterogeneous Continual Learning.☆15Updated 11 months ago
- Code for GROOT: A Real-Time Streaming System of High-Fidelity Volumetric Videos☆12Updated last year
- Implementation of the LDP module block in PyTorch and Zeta from the paper: "MobileVLM: A Fast, Strong and Open Vision Language Assistant …☆14Updated 8 months ago
- Directed masked autoencoders☆14Updated last year
- OpenSFEDS, a near-eye gaze estimation dataset containing approximately 2M synthetic camera-photosensor image pairs sampled at 500 Hz unde…☆13Updated 7 months ago
- Official repository of the UDIVA dataset☆11Updated 2 years ago
- code for paper "Accessing higher dimensions for unsupervised word translation"☆21Updated last year
- ☆16Updated 2 weeks ago
- ☆21Updated 3 months ago
- [CVPR 2022 Oral] Generalizable Human Pose Triangulation☆61Updated last year
- [ICCV 2023] Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling☆44Updated 8 months ago