cormac-obrien / richterView external linksLinks
A modern Quake engine.
☆570Nov 9, 2024Updated last year
Alternatives and similar repositories for richter
Users that are interested in richter are comparing it to the libraries listed below
Sorting:
- Göld: Löve for Goldsrc☆164May 27, 2021Updated 4 years ago
- A modern 3D/2D game engine that uses wgpu.☆172Aug 7, 2020Updated 5 years ago
- Rusty Vangers clone☆471Dec 9, 2024Updated last year
- Quake map renderer in Rust☆80Jul 31, 2019Updated 6 years ago
- A software rendering crate that lets you write shaders with Rust☆345Dec 31, 2024Updated last year
- A Doom Renderer written in Rust.☆2,403Jan 29, 2024Updated 2 years ago
- [suspended] 3d shooter written in Rust using rg3d☆293Oct 19, 2022Updated 3 years ago
- Rust implementation of Oxygen Core HTML5 game engine☆468Sep 23, 2023Updated 2 years ago
- An indie games engine based off of the quake framework implemented in Rust.☆13Nov 20, 2022Updated 3 years ago
- State of the art "build your own engine" kit powered by gfx-hal☆815Nov 14, 2022Updated 3 years ago
- Rust implementation of Renderer Agnostic User Interface☆408Jan 18, 2026Updated 3 weeks ago
- An opinionated 2D game engine for Rust☆1,137Mar 3, 2024Updated last year
- 3D and 2D game engine written in Rust☆8,851Updated this week
- Source code for the Mun language and runtime.☆2,110Aug 12, 2025Updated 6 months ago
- Rust library to create a Good Game Easily☆4,588Aug 14, 2025Updated 5 months ago
- [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.☆5,408Feb 27, 2023Updated 2 years ago
- Universal shader translation in Rust☆1,566Nov 9, 2023Updated 2 years ago
- An experimental stackless Lua VM implemented in pure Rust☆2,072Jul 10, 2025Updated 7 months ago
- A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.☆686Aug 18, 2023Updated 2 years ago
- A tiny hardware-accelerated pixel frame buffer. 🦀☆2,068Feb 3, 2026Updated last week
- High performance Rust ECS library☆1,703Dec 30, 2021Updated 4 years ago
- A modern Rust debugging library 🦀☆891May 15, 2022Updated 3 years ago
- Type-safe, type-level and stateless Rust graphics framework☆1,113Mar 20, 2023Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Feb 5, 2026Updated last week
- A wide linear algebra crate for games and graphics.☆789Jun 2, 2025Updated 8 months ago
- Specs - Parallel ECS☆2,594Jun 7, 2024Updated last year
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,589Oct 31, 2025Updated 3 months ago
- "Freedom from syn": Proc macro tools for operating on token trees☆108Mar 21, 2020Updated 5 years ago
- Rust wants & tracking for Embark 🦀☆1,007Jan 22, 2025Updated last year
- Cross platfrom window and framebuffer crate for Rust☆1,169Jan 21, 2026Updated 3 weeks ago
- A GUI toolkit designed to act as an underlying drawing toolkit, among other things. Currently in alpha.☆15Aug 3, 2022Updated 3 years ago
- 🎮 A simple 2D game framework written in Rust☆996Jan 31, 2026Updated 2 weeks ago
- Rust bindings to wgpu native library☆1,681Jun 3, 2021Updated 4 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆308Sep 23, 2025Updated 4 months ago
- Multi-protocol Minecraft-compatible client written in Rust☆1,522Feb 7, 2026Updated last week
- Pixel art editor☆179Apr 16, 2023Updated 2 years ago
- A large scale terrain rendering library written in Rust☆569Feb 17, 2025Updated 11 months ago
- Rust CLI program to create low-poly images☆32Sep 1, 2020Updated 5 years ago
- ☆14Mar 1, 2020Updated 5 years ago