River-Zhang / GTALinks
[NeurIPS 23] Official repository for NeurIPS 2023 paper "Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstruction"
☆110Updated last year
Alternatives and similar repositories for GTA
Users that are interested in GTA are comparing it to the libraries listed below
Sorting:
- MonoHuman: Animatable Human Neural Field from Monocular Video (CVPR 2023)☆136Updated last year
- This is the official source of our ICCV 2023 paper " D-IF: Uncertainty-aware Human Digitization via Implicit Distribution Field"☆68Updated last year
- Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024☆127Updated 3 months ago
- ☆66Updated 2 months ago
- CVPR 2024: The official implementation of HumanNorm☆195Updated last year
- High-Fidelity Clothed Avatar Reconstruction from a Single Image (CVPR2023)☆118Updated 11 months ago
- This repository is the official implementation of Human4DiT: 360-degree Human Video Generation with 4D Diffusion Transformer.☆88Updated 7 months ago
- Code of [SIGGRAPH 2023] "PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling"☆161Updated last year
- ☆46Updated last year
- Offical code of TECA: Text-Guided Generation and Editing of Compositional 3D Avatars☆85Updated last year
- Repository for ICCV23 paper: "ReFit: Recurrent Fitting Network for 3D Human Recovery"☆93Updated last year
- ☆207Updated last week
- [NeurIPS 2023] XAGen: 3D Expressive Human Avatars Generation☆77Updated last year
- ☆76Updated 10 months ago
- Code Repository for Paper "SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation"☆93Updated 2 months ago
- A PyTorch implementation of "LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatar"☆106Updated last year
- [ICCV 2023] GETAvatar: Generative Textured Meshes for Animatable Human Avatars☆109Updated last year
- The official implementation of "Human101: Training 100+FPS Human Gaussians in 100s from 1 View".☆111Updated last year
- [CVPR 2025] WildAvatar: Learning In-the-wild 3D Avatars from the Web☆108Updated 2 months ago
- [CVPR'24 Oral] Official Pytorch implementation for Semantic Human Mesh Reconstruction with Textures.☆83Updated 7 months ago
- HeadCraft (3DV 2025)☆80Updated 3 months ago
- The official code of HeadArtist: Text-conditioned 3D Head Generation with Self Score Distillation☆69Updated 9 months ago
- [CVPR 2024] SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion☆172Updated 3 months ago
- Official repository for CVPR 2024 highlight paper 4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations.☆113Updated last year
- Official repository for CVPR2024 paper "HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information…☆44Updated 3 weeks ago
- [SIGGRAPH Asia '23] FLARE: Fast Learning of Animatable and Relightable Mesh Avatars☆144Updated 6 months ago
- Official implementation for the paper Generative Neural Articulated Radiance Fields in NeurIPS 2022☆62Updated 10 months ago
- Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"☆123Updated 2 weeks ago
- [ICCV2023 oral] Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction☆100Updated last month
- ☆58Updated last month