cgnomads / GSOPsLinks
Gaussian Splatting Operators for SideFX Houdini
☆539Updated last month
Alternatives and similar repositories for GSOPs
Users that are interested in GSOPs are comparing it to the libraries listed below
Sorting:
- A Gaussian Splat renderer for Houdini's viewport☆119Updated 6 months ago
- Aligning data in RC and exporting it for PostShot Gaussian Splatting☆69Updated last year
- Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.☆185Updated last year
- 3DGS Render by KIRI Engine☆910Updated last month
- ☆565Updated last year
- Simple image processor for batch processing photogrammetry images☆36Updated 5 months ago
- Fast mesh to 3D gaussian splat conversion☆440Updated last month
- Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"☆62Updated 2 years ago
- DepthCrafter for Nuke allows you to generate temporally consistent Depth sequences inside Nuke☆65Updated last year
- Blender Python PLY importer for point clouds and nonstandard models.☆256Updated 2 years ago
- ☆130Updated 2 weeks ago
- ☆486Updated 2 weeks ago
- Process for processing Reality Capture output into Colmap format to allow importing into Postshot.☆35Updated last year
- Machine Learning Toolset for Houdini☆415Updated 9 months ago
- ☆162Updated last week
- File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offer…☆689Updated last month
- Video frame extraction and image analysis for 3DGS dataset preparation. Same selection methods as in the Sharp Frames application.☆125Updated 5 months ago
- A curated list of awesome Universal Scene Description (OpenUSD) resources and projects☆619Updated 4 months ago
- [Information Fusion] Boosting Image Matting with Pretrained Plain Vision Transformers☆150Updated last year
- A Blender addon for rendering NeRFs - Under construction, check back soon!☆177Updated 2 years ago
- A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guas…☆1,010Updated 6 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆288Updated 2 weeks ago
- CUDA accelerated rasterization of gaussian splatting☆56Updated 8 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆748Updated 6 months ago
- [CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation☆109Updated last year
- Generate real world meshes in Houdini using the Google API.☆249Updated last month
- 3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructions☆25Updated 2 years ago
- Samurai for Nuke allows you to generate masks from an image sequence, based on SAMURAI adaptation of SAM2☆96Updated last year
- An easy to use Gradio interface to prepare data for 3DGS on a Mac☆67Updated last year
- GLOMAP - Global Structured-from-Motion Revisited - Detailed Windows Install & Usage Instructions☆77Updated last year