Start
☆212Jul 19, 2020Updated 5 years ago
Alternatives and similar repositories for BirchEngine
Users that are interested in BirchEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Roguelike game with procedural content generation☆10Feb 6, 2017Updated 9 years ago
- Android SFML template for OSX developper☆11Sep 13, 2017Updated 8 years ago
- Reconstructing Cave Story with SDL 2.0 and C++14☆99Jun 28, 2017Updated 8 years ago
- Source code for a game engine development series☆99Dec 10, 2021Updated 4 years ago
- A procedurally generated space action adventure game☆81Nov 13, 2021Updated 4 years ago
- 2D engine / framework built around SFML☆219Mar 17, 2024Updated 2 years ago
- lightweight C++14 parser for Tiled tmx files☆455Mar 16, 2026Updated last week
- Nexuiz is a multiplayer first-person shooter. It is distributed under the GNU General Public License (GPLv2).☆23Jan 21, 2018Updated 8 years ago
- Automated Lua module deployment utility for the LuaDist project.☆13Apr 26, 2012Updated 13 years ago
- Scion2D - 2D Game Engine☆168Mar 17, 2026Updated last week
- std::optional for C++20☆32Jan 10, 2024Updated 2 years ago
- SFML Sprite Batch☆14May 8, 2024Updated last year
- Modern C++ wrapper for Simple DirectMedia Layer (SDL2)☆11Aug 19, 2021Updated 4 years ago
- RPG game made in SFML using C++☆220Dec 21, 2023Updated 2 years ago
- ☆180Sep 8, 2023Updated 2 years ago
- Hopefully updated status of all my github repositories☆13Nov 23, 2024Updated last year
- (dead/2006) The old ZDL.☆11Jan 21, 2011Updated 15 years ago
- Like ultracopier☆10Apr 14, 2012Updated 13 years ago
- DOOM Eternal patcher for modding purposes.☆12Apr 14, 2021Updated 4 years ago
- C++ sample application as a starting point using the ECS implementation EnTT and SDL2☆12Sep 6, 2022Updated 3 years ago
- deprecated: C++ sanctuary for small but powerful and frequently required, stand alone features.☆16Jan 24, 2018Updated 8 years ago
- A package with tools for setting up a playable Quake installation and downloading/playing/managing many highly-regarded addons.☆22Apr 15, 2024Updated last year
- Highly scalable renderer backend☆10Mar 4, 2019Updated 7 years ago
- ☆13Feb 28, 2013Updated 13 years ago
- Code For Youtube Game Dev Tutorial Series - SDL2 & C++☆21Dec 13, 2019Updated 6 years ago
- MSAA Sample Pattern Inspector☆33Sep 14, 2015Updated 10 years ago
- A small 3D software renderer written in C and SDL☆10Aug 8, 2025Updated 7 months ago
- Gameplay-oriented fork of Crispy/Chocolate Doom source ports☆11Jun 13, 2024Updated last year
- ☆13Sep 10, 2021Updated 4 years ago
- A CLI tool made in Golang to check the validity of a DOOM-engine WAD file.☆11Aug 16, 2025Updated 7 months ago
- Exploration Library in C++☆16Jun 13, 2023Updated 2 years ago
- DirectQ quake engine made by MH. Archive made for historical studies.☆10Aug 13, 2014Updated 11 years ago
- Tetris clone written in QBasic.☆27Feb 17, 2016Updated 10 years ago
- I small and simple 2D tower defense game made with OpenGL☆35Feb 8, 2025Updated last year
- ☆95Feb 18, 2021Updated 5 years ago
- INOFFICIAL mirror of the official SVN repository☆17Dec 16, 2013Updated 12 years ago
- ☆11Feb 28, 2026Updated 3 weeks ago
- 2D dynamic shadows system☆11Sep 19, 2016Updated 9 years ago
- Wolfenstein 3D (1992) by ID Software. The premier source port aiming to be vanilla accurate with nothing added and nothing taken away. Ex…☆15Sep 14, 2024Updated last year