capslpop / Infix_Engine_1Links
☆9Updated 3 years ago
Alternatives and similar repositories for Infix_Engine_1
Users that are interested in Infix_Engine_1 are comparing it to the libraries listed below
Sorting:
- Free voxel models for Avoyd Voxel Editor: make voxel art, export to 3D mesh etc. All downloadable assets are licensed under CC BY 4.0.☆45Updated 3 months ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆44Updated last year
- A simple program that simulates fluid in real-time. Rendered using OpenGL.☆23Updated 7 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆108Updated 2 years ago
- 3D Falling sand game inspired by The Powder Toy☆20Updated this week
- a minimal scripting language☆55Updated 2 years ago
- Optimized handling of collisions of a large number of objects☆53Updated 2 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆82Updated 2 years ago
- Sokol based rendering module for Flecs.☆30Updated 10 months ago
- A fully featured desktop client for shadertoy☆95Updated last week
- A Voxel Engine that has an emphasis on graphics and performance.☆16Updated 2 years ago
- WebGPU game engine for fun and games.☆64Updated last week
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆29Updated 5 months ago
- OpenGL compute shader fluid☆22Updated 4 years ago
- Voxel / ray tracing template for the blog posts.☆54Updated 11 months ago
- 2D cloth simulation written in C++ with SDL.☆44Updated 9 months ago
- a voxel path-tracer☆173Updated last year
- ☆66Updated 2 years ago
- OpenGL C++ Framework for the realtime rendering course☆50Updated last year
- Abstract Image Generator☆80Updated 2 months ago
- A WebGPU Isosurface Raycaster☆12Updated last year
- RavEngine sample programs☆34Updated 2 weeks ago
- Flecs city example☆65Updated last week
- ☆26Updated last year
- ☆51Updated last year
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- 🔨 Simple starter code for building applications with Vulkan and C++.☆24Updated 5 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆44Updated 5 years ago
- A 2D SDF texture generator☆152Updated last year
- Raylib backend for Dear ImGui☆40Updated last year