camsjams / rust-flock-of-boids
An exploratory look at Rust game engines using the Boids life program
☆11Updated 3 years ago
Alternatives and similar repositories for rust-flock-of-boids:
Users that are interested in rust-flock-of-boids are comparing it to the libraries listed below
- The core for UX Components and UX Animate☆13Updated 2 years ago
- Rust GUI library.☆18Updated 9 months ago
- A cross platform (wasm included) networking library!☆58Updated 2 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆66Updated this week
- A home for experiments for muddle.run☆24Updated last year
- A falling-sand toy written using Rust, Bevy and egui.☆28Updated 5 months ago
- image segmentation on video and images☆47Updated last year
- Generative arts library in Rust☆21Updated 3 years ago
- A 4X style camera for bevy.☆36Updated 3 years ago
- Bevy engine + miniquad render plugin☆45Updated 3 weeks ago
- A Rustified OpenCL Experience☆46Updated last year
- 3rd party crates to handle bevy UI☆25Updated last year
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Updated 9 months ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 3 years ago
- DEPRECATED use egui_ratatui instead☆27Updated last year
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 3 years ago
- A simple archiving format, designed for storing assets in compact and secure containers☆52Updated 2 months ago
- Lightweight MQTT Client for Rust☆22Updated 2 years ago
- A kludgey 2d game engine written in Rust atop wgpu☆73Updated last month
- Simple async codec for rkyv. Reuses streaming buffer for maximum speed!☆34Updated last year
- A low-ish level tool for easily writing and hosting WASM based plugins.☆70Updated last year
- ☆20Updated last year
- A bevy systems like widget system for ratatui and crossterm☆42Updated 6 months ago
- Interact with particles with the mouse.☆9Updated 2 years ago
- RXI's microui ported to rust (not a binding)☆40Updated last year
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 3 years ago
- A zero-allocation library providing const-generic implementations of Bézier curves, B-Spline curves and specialized implementations of up…☆40Updated 7 months ago
- ☆38Updated 5 years ago
- A bevy-based 2D map editor.☆49Updated 2 months ago
- Various pathfinding algorithms implemented in rust. Currently very WIP.☆16Updated 4 years ago