calebchalmers / KAGTools
A set of useful modding tools for the game King Arthur's Gold.
☆9Updated last year
Related projects: ⓘ
- King Arthur's Gold - Territory Control Mod☆18Updated last year
- A collection of mods for the KAG official modded server☆11Updated 4 years ago
- Stats collector, API and website for King Arthur's Gold game servers.☆12Updated last week
- King Arthur's Gold base folder.☆257Updated this week
- ☆11Updated this week
- A minimal project template for raylib using CMake that works well in CLion & Visual Studio.☆139Updated 3 months ago
- Node.js bindings for Raylib☆241Updated 10 months ago
- C# Wrapper for LÖVE, a 2d game engine☆164Updated 5 months ago
- A portable, automated template for raylib projects with C++ bindings☆71Updated last month
- A brainfuck game engine -- because life wasn't hard enough before☆29Updated 3 years ago
- A rewrite of the GameMaker Classic engine runners with additional tooling☆272Updated 4 months ago
- An Ace of Spades server implementation in C☆54Updated 5 months ago
- Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.☆426Updated this week
- A Minecraft clone demo (master thesis)☆241Updated last year
- Foxes made Monogame easy.☆407Updated 3 months ago
- ☆101Updated this week
- Cross-platform C# FMOD wrapper.☆112Updated last month
- A Raylib integration with DearImGui☆279Updated 3 weeks ago
- Monocle Engine Mirror. Same engine used in TowerFall and Celeste☆95Updated 3 years ago
- A modern LuaJIT binding for Raylib (also available at https://gitlab.com/TSnake41/raylib-lua)☆164Updated 8 months ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆83Updated this week
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆122Updated 4 years ago
- An immediate mode GUI for the Love2D framework.☆292Updated 4 months ago
- C/Rust like programming language that compiles into Lua code☆338Updated 3 weeks ago
- A powerful MonoGame extension framework for developing cross-platform games.☆73Updated 3 weeks ago
- LDtk loader for LÖVE.☆76Updated 3 months ago
- Library for 3D rendering with LÖVE.☆150Updated last week
- Minecraft, but using the godot engine☆59Updated 2 weeks ago
- Official repository for Territory Control 2's base content.☆31Updated this week
- Scene management for LÖVE.☆44Updated 3 years ago