bzaPetey / ScriptableObject-Database-Example
A quick demonstration of how to use a ScriptableObject as a Database in your next Unity made application.
☆12Updated 8 years ago
Alternatives and similar repositories for ScriptableObject-Database-Example
Users that are interested in ScriptableObject-Database-Example are comparing it to the libraries listed below
Sorting:
- Unity plugin editor for easier manipulation of assets of certain types.☆17Updated 2 years ago
- The asset for the Unity Engine that allows to quickly create customisable puzzles.☆23Updated 6 years ago
- Unity project, simple raycast/check sensors, to use for quick prototyping.☆16Updated 4 years ago
- A lightweight state machine to get you started on FSMs☆15Updated 6 years ago
- Attribute for Unity3d to display one Inspector inside another☆16Updated 8 years ago
- Infinite islands generation☆21Updated 6 years ago
- A plugin that helps with placement of 3D tiles/modular prefabs in Unity.☆12Updated 3 years ago
- A tool for Unity3D to help you pinpoint redundant data☆21Updated 4 years ago
- [Unity CodeDom] Editor-time code generator. Generates constant-declaration-only classes for Tags, Layers, Sorting layers and Input axes. …☆12Updated 5 years ago
- The code for a short tutorial on animation-based smooth scene transitions for both visuals and audio in Unity/C# (in text or video format…☆12Updated 3 years ago
- Unity library for evaluating generic biased randomized results.☆27Updated 3 years ago
- Configs to setup DOTween's tween parameters via Unity editor.☆26Updated 2 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- My simple, tiny, tidy take on the classical Boids algorithm by Craig Reynolds. #MadeWithUnity☆29Updated 3 years ago
- A way of storing scenes in a ScriptableObject.☆25Updated 3 years ago
- GameMap is a simple 2D grid based solution and editor for creating and keeping track of game map/ level data in Unity.☆26Updated 3 years ago
- Procedural Celestial Body Generator (Unity + C#)☆27Updated last year
- A scene validator UI for unity☆27Updated 7 years ago
- Atoms nodes for Unity Visual Scripting☆25Updated 2 years ago
- Core framework for Unity3D☆29Updated 4 months ago
- UI and 2D Shader Unity☆10Updated 5 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Updated 8 months ago
- Collection of different editor things that help with productivity☆34Updated 5 years ago
- ScriptableObjects vs. Monobehaviours Study☆14Updated 7 years ago
- Tools for localization Unity's UIText components☆20Updated 5 years ago
- Lightweight dependency injection framework for unity☆18Updated 3 years ago
- Event Based Blackboard for Unity is a flexible data storage that can contain any count of properties of any type. The properties can be a…☆18Updated 4 years ago
- A new tag system for Unity that gives you the flexibility you need.☆24Updated 11 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 5 years ago