byhj / OpenGL-RedbookLinks
Sample
☆16Updated 10 years ago
Alternatives and similar repositories for OpenGL-Redbook
Users that are interested in OpenGL-Redbook are comparing it to the libraries listed below
Sorting:
- OpenGL ES 2.0, 3.0 and 3.1 with GLSL☆171Updated 9 years ago
- OpenGL ES 2.0 Programming Guide Sample Code☆72Updated 10 years ago
- a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress☆81Updated 11 years ago
- mirror of upstream hg repo so we can use it as a git submodule☆48Updated 9 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 10 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆77Updated 9 years ago
- GLUS for OpenGL, OpenGL ES and OpenVG☆178Updated 8 years ago
- OpenGL Build High Performance Graphics, by Packt☆88Updated 2 years ago
- A custom distribution of FreeImage, with a CMake-based build system. Used by the Athena Game Framework.☆57Updated 8 years ago
- Now in the main repository as Plugin☆29Updated 5 years ago
- ☆50Updated 13 years ago
- Code for my tutorials on using GLFW3.☆40Updated 10 years ago
- Automatically exported from code.google.com/p/opengles-book-samples☆234Updated 10 years ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- OpenGL based ANSI C implementation of the OpenVG standard.☆135Updated 15 years ago
- feature-rich ParticleFX alternative☆30Updated last year
- Simple implementation of precompiling shaders on Android using OpenGLES 3.0☆21Updated 11 years ago
- OpenGL Utility Toolkit☆110Updated 9 years ago
- 3D Object viewer using Qt 5.1, OpenGL 4.3, Assimp and (Image)Magick++☆52Updated 11 years ago
- Game library that exploits Gamit-C☆25Updated 12 years ago
- My attempt to port every NeHe classic OpenGL tutorial to OpenGL ES 2 for Android NDK☆29Updated last year
- Dependency packages for gameplay framework.☆51Updated 3 years ago
- SVG parser, writer and helper functions☆44Updated 4 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- An GLSL - learning Framework based on SDL2.☆21Updated 11 years ago
- Cross-platform, Image/Video process library, learn from GPUImage but more than 2D.☆44Updated 2 years ago
- A Free, High-Quality, and Portable Font Engine☆71Updated last year
- the c++ version of cocos3d☆46Updated 5 years ago
- Android glue for bgfx☆68Updated 3 years ago
- Simple video player that uses vulkan API to output☆11Updated 8 years ago