blurymind / tilemap-editorLinks
TileMap Editor is a fat-free tile map editor with zero dependencies and a scalable, mobile-friendly interface
☆122Updated 2 years ago
Alternatives and similar repositories for tilemap-editor
Users that are interested in tilemap-editor are comparing it to the libraries listed below
Sorting:
- A high-performance, industry-standard 2D physics engine built on Box2D v3, delivering incredibly realistic and engaging web game experien…☆108Updated 5 months ago
- Create your TIC-80 games with TypeScript☆63Updated 6 months ago
- Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented co…☆188Updated last month
- Pixel Art Sprite Generator☆159Updated 3 years ago
- A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms.☆112Updated 2 years ago
- Misc. games for PICO-8☆94Updated 5 years ago
- A tiny game editor☆99Updated 2 years ago
- [Work In Progress] phaser 3 outrun style driving game☆64Updated 2 years ago
- Generate 8x8 tilesets☆48Updated 2 years ago
- ☆67Updated 8 months ago
- Nuclear Blaze, a 48h game for Ludum Dare 48☆121Updated 2 years ago
- Entity Component System library for javascript☆189Updated 6 months ago
- Real-time 3d shadows on pico8 virtual console☆35Updated 4 years ago
- Touch controls + standalone detection + offline-cache for your PICO8 games!☆117Updated 4 years ago
- 🤞 A hackable template for creating small and fast browser games.☆155Updated last month
- Raycasting plugin for Phaser 3. Documentation:☆96Updated 9 months ago
- Browser-based fantasy console☆44Updated 2 months ago
- Tiny Texture Tumbler – A JS library and an editor to create textures☆152Updated 11 months ago
- Custom HTML template for PICO-8 and mobile devices.☆44Updated 4 years ago
- Craters is a modular JavaScript framework reimplemented in TypeScript for rapid HTML5 game development☆23Updated 2 years ago
- A sandbox framework to fast-prototype tile-based games in HTML5 and JavaScript☆479Updated last year
- Lightweight (~4kb) HTML5 canvas 2D engine suitable for small games, prototypes, creative coding, etc.☆42Updated this week
- A simple yet effective web game development framework *that knows its place*!☆30Updated 2 years ago
- A tiny scene-entity-component library created for the PICO-8 fantasty console.☆55Updated 6 years ago
- Entity Component System (ECS) for PICO-8 & Picotron☆78Updated last year
- ☆29Updated 3 years ago
- this is custom dat.GUI only for phaser3 debug or etc☆73Updated 2 years ago
- Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e..g linting, format conversion)☆130Updated last week
- Tiny and easy to use ECS (Entity Component System) library for game programming☆214Updated 2 years ago
- A boilerplate for browser based Roguelike game development☆70Updated 2 years ago