[Work In Progress] phaser 3 outrun style driving game
☆69Dec 30, 2022Updated 3 years ago
Alternatives and similar repositories for phaser-driving
Users that are interested in phaser-driving are comparing it to the libraries listed below
Sorting:
- a pseudo 3D racing game similar to outrun built in phaser 3☆25Apr 28, 2019Updated 6 years ago
- View and change Phaser 3 game properties☆49Apr 2, 2025Updated 11 months ago
- ☆13Mar 1, 2019Updated 7 years ago
- Preloader example for HAXE3/OpenFL☆16Oct 9, 2015Updated 10 years ago
- ☆13Feb 3, 2025Updated last year
- Client side prediction and server reconciliation implementation with a little anti speed hack thingy.☆17Nov 3, 2020Updated 5 years ago
- Haxe implementation of book Practical Shader Development☆10Jan 6, 2023Updated 3 years ago
- HTML5 Multiplayer p2p (WebRTC) demo: phaser 3 as game engine + planck.js as physics engine☆15Feb 18, 2021Updated 5 years ago
- ☆13Dec 3, 2015Updated 10 years ago
- The hippest new game genre but with Pokemon☆19Feb 7, 2026Updated last month
- Draw and edit Lines, Bezier Curves, Splines at runtime, explore your scene and export your paths to Phaser☆81Jan 30, 2026Updated last month
- Extension for managing multiple social gaming platforms (Game Center, Google Play Games, Amazon Game Circle, Facebook, etc.)☆13Apr 15, 2020Updated 5 years ago
- A plugin to create customizable juicy effects for sprites with Phaser 3☆31Feb 9, 2020Updated 6 years ago
- HTML5 RPG game sketch built with Phaser 3☆22Jan 7, 2023Updated 3 years ago
- Utility library for HAXE3/OpenFL☆12Sep 22, 2015Updated 10 years ago
- A Phaser 3 - RPG Game☆16Sep 16, 2020Updated 5 years ago
- import variables from spreadSheet, dynamically update with the option to inline them at relase.☆12Apr 19, 2015Updated 10 years ago
- A Haxe web framework that provides page generation, routing, form building, and client and server code generation.☆12Jul 17, 2020Updated 5 years ago
- ☆24Oct 26, 2025Updated 4 months ago
- haxe lib to gather gc usage via code. Also serve as live doc on how haxe/hxcpp deal with allocation for various types☆15May 28, 2016Updated 9 years ago
- External asset loading library for OpenFL☆38Jul 8, 2016Updated 9 years ago
- This plugin creates particles based on JSON data generated by Phaser Particle Editor☆33Jul 29, 2018Updated 7 years ago
- An implementation of spritesheet animation based on OpenFL's Tilemap☆13Jul 1, 2019Updated 6 years ago
- An OWL vocabulary to allow the serialization and exchanging of OntoUML models in conformance with the OntoUML Metamodel.☆13Aug 22, 2023Updated 2 years ago
- Demo about how to load your Phaser 3 assets as data-uri's☆18Jan 7, 2023Updated 3 years ago
- Moved to https://github.com/HacksawStudios/GASM☆14Mar 12, 2018Updated 8 years ago
- Open Web LoSpec 16 Fantasy Console☆10May 25, 2024Updated last year
- FC Tank implemented by Cocos Creator.☆11Aug 4, 2021Updated 4 years ago
- Haxe procedural sprite generator☆56Feb 2, 2022Updated 4 years ago
- JavaScript 3D slicing engine☆14Jun 27, 2019Updated 6 years ago
- OpenAL bindings for Go.☆17Jul 30, 2018Updated 7 years ago
- Sample for Ionic4 app with Phaser framework for 2D HTML5 game☆12Apr 23, 2020Updated 5 years ago
- Unofficial OpenFL Port of JunkByte Flash-Console Project.☆14Jul 5, 2025Updated 8 months ago
- Tinkerbell Unit Testing☆17Jul 27, 2024Updated last year
- ☆17Jul 23, 2018Updated 7 years ago
- Allow to use atlas packed with triangles with such tools as SpriteUV2 or TexturePacker for Haxe language.☆18Jun 9, 2023Updated 2 years ago
- A Block Editor designed to create Tabletop Dungeon Maps☆18Jan 7, 2023Updated 3 years ago
- Robots is a game where you control a robot and try to survive as long as you can.☆10Nov 14, 2020Updated 5 years ago
- 👾 Easily make 2D browser games with pixi.js☆18Jan 22, 2026Updated last month