a libjpeg sample
☆21Sep 8, 2012Updated 13 years ago
Alternatives and similar repositories for libjpeg-sample
Users that are interested in libjpeg-sample are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17May 7, 2019Updated 7 years ago
- UE4 Plugin to modify Gbuffer info with material shader☆11Aug 16, 2022Updated 3 years ago
- C++ Parallel STL Benchmarks and Other Developments☆11Dec 13, 2023Updated 2 years ago
- Unreal Engine plugin for displaying custom stats.☆17May 1, 2026Updated 2 months ago
- Project3-CUDA-Path-Tracer☆11Oct 10, 2016Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- UE4 project template with: most plugins disabled, ImGUI and BUIValidator installed, unit test stubs, sensible config defaults.☆17Jun 11, 2021Updated 5 years ago
- Graphics Experiment - YCoCg Frame Buffers☆18Feb 5, 2020Updated 6 years ago
- Coherent UI for CryEngine3.4.5 Free SDK☆24Aug 6, 2021Updated 4 years ago
- Mini-Engine Demonstration of Combining XeSS with VRS Tier 2.☆14Jan 26, 2026Updated 5 months ago
- It can grow in size with o(1) complexity without changing its pointer. The memory stays contiguous.☆12Jul 24, 2024Updated last year
- GLSL Shader Development Environment☆14Feb 27, 2019Updated 7 years ago
- Advanced color/exposure monitors for UE4☆12Feb 28, 2023Updated 3 years ago
- A jigsaw-like puzzle game written in V☆16May 18, 2026Updated last month
- Code for testing of different sorting algorithms☆10Jul 6, 2021Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Discover Julia, a high performance language for technical computing☆10May 16, 2019Updated 7 years ago
- Turn a flat rst text file into a simle HTML diary☆23Oct 29, 2024Updated last year
- Version 3.0 of the Outliner scene management tool for 3dsMax☆18May 29, 2014Updated 12 years ago
- A Houdini network pattern generator☆16May 4, 2020Updated 6 years ago
- Papers intended for the C++ Standardization Committee☆14Nov 8, 2023Updated 2 years ago
- Node based material easing functions for UE4/5☆16Sep 6, 2022Updated 3 years ago
- Paper presentation☆16Apr 27, 2016Updated 10 years ago
- Virtualization extensions for Unreal Engine☆18May 2, 2025Updated last year
- Replaces the default unhide operator in blender with a menu, allowing selective unhiding.☆17Mar 18, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- WebGL - Beyond the DOM☆18Nov 3, 2017Updated 8 years ago
- Test project to show how C++ and Zig can interchangeably call function from both languages, and compile to a single binary.☆27May 18, 2024Updated 2 years ago
- An experimental addon wrapping the QuadWild remeshing library☆18Jul 4, 2024Updated last year
- Direct3D feature samples☆16Jul 15, 2014Updated 11 years ago
- DirectX 11-based rendering framework designed for rapid prototyping☆21Jun 11, 2015Updated 11 years ago
- Blender Addon - Quick switch for selection mode☆17Jul 13, 2018Updated 7 years ago
- Implementation of "High Resolution Sparse Voxel DAGs" paper☆17Mar 19, 2019Updated 7 years ago
- GUI for D3d12info combined with GPU hardware database☆33Jun 12, 2026Updated 2 weeks ago
- A blender addon for creating lods☆18Jan 19, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Procedural Mesh Modeling Toolkit for Unreal Engine Artists☆34Oct 13, 2021Updated 4 years ago
- A simple Unreal Engine plugin that provides some information about Static Mesh in Content Browser.☆25Dec 3, 2024Updated last year
- Fast PBR Viewport Render is a tool that lets you fetch curvature, AO, normal maps, transparency, matID and height from the camera youre c…☆26Apr 24, 2023Updated 3 years ago
- Low-level API examples using C++, C#, Rust, Python, Swift, Java, and Kotlin languages☆22Nov 11, 2025Updated 7 months ago
- Implementation of yolo v11 in c++ std 17 over opencv and onnxruntime☆31Mar 17, 2025Updated last year
- Game engine written with C++ and Vulkan.☆28Dec 29, 2021Updated 4 years ago
- Maya tools for working with UDK☆27Mar 7, 2025Updated last year