bit101 / bitlibjs
A collection of useful JS utils. Mostly math and graphics related.
☆22Updated 7 years ago
Alternatives and similar repositories for bitlibjs:
Users that are interested in bitlibjs are comparing it to the libraries listed below
- A website to encode a GIF from image frames☆33Updated 6 years ago
- Regl base for webgl fluid simulations☆14Updated 6 years ago
- main repository for vec4 - GLSL / WebGL / Creative Coding Facebook Group☆19Updated 5 years ago
- glsl tool functions☆24Updated 4 years ago
- ☆10Updated 5 years ago
- Sometimes you just need to postion things on the surface of a sphere. Here are a few methods I've used over the years.☆22Updated 7 years ago
- Schlick's fast Bias & Gain function for custom easing☆23Updated 4 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Creates a 2d arc in 3d space☆38Updated 9 years ago
- WebGL school project at Gobelins, Paris.☆25Updated 8 years ago
- Builds a tube-based wireframe geometry in ThreeJS☆40Updated 2 years ago
- A collection of tested, reusable JS utilities and snippets.☆19Updated 7 years ago
- A fast, lightweight command line utility to create projects of any kind from templates.☆28Updated last year
- Shadertoy like functionality as a portable js library.☆28Updated 2 years ago
- self-contained Node and NPM environment, useful for teaching and sketching☆58Updated 7 years ago
- lowww webgl2 rendering engine☆24Updated 5 years ago
- ☆18Updated 10 years ago
- Layer texels on top of each other in the same shader.☆19Updated 7 years ago
- A list of ressources that helped me get into GLSL shaders.☆22Updated 6 years ago
- List of periodic functions normalized to 0..1 range☆55Updated 4 years ago
- Draw text formatted with HTML to a canvas element, leveraging the browser's layout engine. Useful for generating text for WebGL☆18Updated 3 years ago
- A simple GLSL development server for testing and expreimentation.☆20Updated 7 years ago
- 〰A little WebGL experiment☆17Updated 2 years ago
- Quickly create WebGL demos using glslify☆19Updated 9 years ago
- RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing…☆62Updated 8 months ago
- Automatic DAT.GUI generation from GLSL uniforms☆27Updated 8 years ago
- Glsl implementation of the PCG algorithm for the generation of random numbers.☆13Updated 8 months ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Updated 3 years ago
- 3D Geometry Primitives for WebGL☆42Updated 9 years ago
- ☆36Updated 5 years ago