bartofzo / SuperGrid2D
A C# 2D Spatial Indexing library that utilizes a fixed grid to optimize queries in the euclidian plane
☆28Updated 5 years ago
Alternatives and similar repositories for SuperGrid2D:
Users that are interested in SuperGrid2D are comparing it to the libraries listed below
- Reactive node system for Unity☆44Updated 10 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 4 years ago
- Extending DOTS☆60Updated 4 years ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆43Updated 10 months ago
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 4 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 2 years ago
- Command based scriptable build pipeline for Unity 3D☆49Updated last month
- Ease-of-Use Source Generator Alternative for Unity☆60Updated 10 months ago
- A fast (faster than DOTween) and simple to use Sequencer & Tweener.☆24Updated 7 months ago
- Tools to create, maintain and update packages for Unity☆31Updated 3 years ago
- Blast Script Engine☆26Updated last year
- A Graph Framework for Unity☆43Updated 4 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆58Updated last month
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Unity3D Visual Organising toolkit to organise Project!☆34Updated 6 years ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆44Updated 5 months ago
- Utility classes for headache-free raycasting configuration in Unity☆98Updated 4 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆83Updated 2 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- ☆45Updated 2 months ago
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 2 years ago
- Displays mesh's UV in Unity editor window.☆64Updated 2 years ago
- Http request logging tool for Unity.☆70Updated 2 years ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆38Updated 2 years ago
- Simple cross-scene reference extension for Unity 2018+.☆16Updated 3 years ago
- Build Stripper gets the build pipeline to totally ignore select folders, and reverts back after.☆21Updated 2 years ago
- Runtime easy to use debug panel☆55Updated 2 weeks ago
- DO NOT USE ScriptableObject Architecture☆25Updated last year
- unity material loader ui for online sources of materials☆32Updated 4 years ago