banctilrobitaille / torch-vectorized
Fast analytical implementation of batch eigen-decomposition for 3x3 symmetric matrices with Pytorch. > 250x faster than regular Pytorch implementation of batch eigen-decomposition on GPU.
☆21Updated 4 years ago
Alternatives and similar repositories for torch-vectorized:
Users that are interested in torch-vectorized are comparing it to the libraries listed below
- Geometry processing utilities compatible with jax for autodifferentiation.☆87Updated last year
- Code for SIGGRAPH paper CNNs on Surfaces using Rotation-Equivariant Features☆88Updated last month
- Pytorch implementation of NeurIPS 2021 paper: Geometry Processing with Neural Fields.☆200Updated last year
- ☆101Updated 2 years ago
- Code for DeepCurrents: Learning Implicit Representations of Shapes with Boundaries☆53Updated 3 years ago
- ☆43Updated 2 years ago
- Code for Deep Parametric Shape Predictions using Distance Fields, in CVPR 2020.☆54Updated 3 years ago
- ☆48Updated 3 months ago
- Pytorch extension: Batch-wise eigencomputation for symmetric 3x3 matrices☆19Updated 2 years ago
- A small project implementing different per-vertex mesh signatures.☆39Updated 7 months ago
- Official PyTorch implementation of Möbius Convolutions for Spherical CNNs [SIGGRAPH 2022].☆26Updated 9 months ago
- ☆51Updated 3 years ago
- ☆23Updated 2 years ago
- Source code for "PointTriNet: Learned Triangulation of 3D Point Sets", by Nicholas Sharp and Maks Ovsjanikov at ECCV 2020☆111Updated 3 years ago
- Efficient Eikonal equation solver using CUDA☆91Updated last month
- SAL: Sign Agnostic Learning of Shapes From Raw Data☆91Updated 4 years ago
- DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinates☆83Updated 2 years ago
- ☆82Updated 3 years ago
- GenDR: A Generalized Differentiable Renderer☆82Updated 2 years ago
- Animation Nodes script for loading and rendering point clouds in Blender☆19Updated 3 years ago
- Code for HodgeNet: Learning Spectral Geometry on Triangle Meshes, in SIGGRAPH 2021.☆83Updated 3 years ago
- Controlling Neural Level Sets☆21Updated 4 years ago
- Implementation of the paper: Cosmo et al, Isospectralization, or how to hear shape, style, and correspondence, arXiv 2018 https://arxiv.o…☆15Updated 2 years ago
- Neural Surface Maps☆65Updated 8 months ago
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆49Updated last year
- An Efficient Implementation of Analytic Mesh Algorithm for 3D Iso-surface Extraction from Neural Networks☆73Updated 2 years ago
- code for the paper "ZoomOut: Spectral Upsampling for Efficient Shape Correspondence"☆46Updated 5 years ago
- ☆29Updated 5 years ago
- Neural Mesh Flow: 3D Manifold Mesh Generation via Diffeomorphic Flows☆84Updated 3 years ago