atla / lotdLinks
Lair of the Dragon
☆13Updated 6 years ago
Alternatives and similar repositories for lotd
Users that are interested in lotd are comparing it to the libraries listed below
Sorting:
- Building a mud in golang in an effort to learn the language☆15Updated 6 years ago
- MUD development framework/platform written in Golang☆51Updated 2 years ago
- A Golang library for random map generation for games.☆141Updated last year
- A Go based MUD (Multi-User Dungeon) server.☆193Updated last week
- Examples for the Pixel game library☆121Updated 2 years ago
- Notes about things.☆148Updated 5 years ago
- A text-based game engine written in Go and scripted with Lua.☆122Updated 2 years ago
- Cross-platform grid-based UI and game framework.☆84Updated 2 years ago
- RinkWorks fantasy name generator for golang☆38Updated last week
- Golang raycaster engine using the Ebitengine 2D Game Library☆166Updated 6 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆110Updated last year
- Go implementation of the Entity/Component/System paradigm☆71Updated 4 years ago
- A multiplayer MUD server for a game jam☆30Updated 3 years ago
- Chip-8 emulator written in Go☆67Updated last year
- Library for combining tiled maps with pixel☆46Updated 2 years ago
- A Golang Entity Component System implementation☆31Updated 2 years ago
- The only scene manager you will ever need for Ebitengine☆39Updated 11 months ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- 2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!☆44Updated 5 years ago
- Ark -- Archetype-based Entity Component System (ECS) for Go.☆169Updated last week
- Aseprite JSON loader for Go (Golang)☆64Updated 10 months ago
- Build your own Game-Engine based on the Entity Component System concept in Golang.☆165Updated 3 months ago
- Highly configurable and performant MUD written in Go☆29Updated 6 years ago
- Go library to parse Tiled map editor file format (TMX) and render map to image☆233Updated 3 months ago
- Entity Component System framework for Ebitengine☆92Updated 2 years ago
- Puzzles in a magnetic world for Ebitengine's first game jam (2022).☆28Updated 2 years ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆153Updated last year
- A tiny, slow-paced world and colony building game.☆44Updated 2 weeks ago
- go-raylib is a simple and easy-to-use library to enjoy videogames programming☆44Updated 2 years ago
- TPS vs FPS explained for Ebitengine users.☆41Updated this week