aryanmikaeili / SKEDLinks
Official code release for the paper: Sketch-guided Text-based 3D Editing
☆53Updated last year
Alternatives and similar repositories for SKED
Users that are interested in SKED are comparing it to the libraries listed below
Sorting:
- ☆70Updated 3 weeks ago
- naive filter of objaverse☆139Updated last year
- Official code for ECCV 2024 paper: Learn to Optimize Denoising Scores A Unified and Improved Diffusion Prior for 3D Generation☆73Updated 11 months ago
- ☆83Updated 6 months ago
- Noise Free Score Distillation☆72Updated last year
- [ECCV 2024] HiFi-123: Towards High-fidelity One Image to 3D Content Generation☆66Updated 11 months ago
- TexPainter: Generative Mesh Texturing with Multi-view Consistency☆88Updated 7 months ago
- https://liuar0512.github.io/part123_official_page/☆70Updated 10 months ago
- [AAAI'24] Official PyTorch implementation of FocalDreamer: Text-Driven 3D Editing via Focal-Fusion Assembly☆34Updated 7 months ago
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆114Updated 11 months ago
- Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models (ECCV 2024)☆174Updated 5 months ago
- CAD: Photorealistic 3D Generation via Adversarial Distillation (CVPR 2024)☆131Updated last year
- A unified diffusers implementation for MVDream and ImageDream☆110Updated last year
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆52Updated 3 months ago
- Official code for DreamEditor: Text-Driven 3D Scene Editing with Neural Fields (Siggraph Asia 2023)☆124Updated last year
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆103Updated last week
- Official Implementation of Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆46Updated 4 months ago
- ☆40Updated 6 months ago
- [CVPR 2024] MVD-Fusion: Single-view 3D via Depth-consistent Multi-view Generation☆120Updated last year
- [ECCV 2024] DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing☆108Updated 10 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆57Updated 8 months ago
- ☆88Updated last month
- FastScene: Text-Driven Fast 3D Indoor Scene Generation via Panoramic Gaussian Splatting (IJCAI-2024)☆55Updated 9 months ago
- The reference implementation of As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors (CVPR 2024).☆57Updated last year
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆115Updated 3 weeks ago
- Geometry-aware Novel View Synthesis with Pre-trained 2D Prior☆40Updated 2 years ago
- Set-the-Scene☆83Updated last year
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆81Updated last year
- ☆67Updated last year
- Code for "Generating Part-Aware Editable 3D Shapes without 3D Supervision", CVPR 2023☆48Updated last year