andrew-gresyk / HFSM2View external linksLinks
High-Performance Hierarchical Finite State Machine Framework
☆587Dec 29, 2025Updated last month
Alternatives and similar repositories for HFSM2
Users that are interested in HFSM2 are comparing it to the libraries listed below
Sorting:
- High-Performance Flat Finite State Machine Framework☆58Jan 5, 2026Updated last month
- A simple C++ finite state machine library☆1,149Jun 25, 2024Updated last year
- Hierarchical Finite State Machine Framework☆87Sep 26, 2018Updated 7 years ago
- C++ based Hierarchical / Finite State Machine library oriented for embedded and RTOS systems.☆116Aug 13, 2024Updated last year
- Finite state machine library based on the boost hana meta programming library. It follows the principles of the boost msm and boost sml l…☆203Dec 23, 2022Updated 3 years ago
- C++14 Finite State Machine library☆180Nov 25, 2020Updated 5 years ago
- C++14 State Machine library☆1,323Dec 4, 2025Updated 2 months ago
- A Typed Hierarchical State Machine Framework in C++☆47Jan 18, 2025Updated last year
- Behavior Trees Library in C++. Batteries included.☆3,812Updated this week
- Lightweight finite state machine framework for C++17☆170Feb 1, 2026Updated last week
- expected lite - C++23 expected objects for C++11 and later in a single-file header-only library☆538Dec 27, 2025Updated last month
- State Machine Design in C++☆167Jun 21, 2025Updated 7 months ago
- Static reflection for C++17 (compile-time enumeration, attributes, proxies, overloads, template functions, metaprogramming).☆1,199Nov 5, 2022Updated 3 years ago
- Event loop friendly C++ actor micro-framework, supervisable☆379Dec 27, 2025Updated last month
- Event Dispatcher and callback list for C++☆1,630Dec 8, 2024Updated last year
- A simple, header only event bus library written in modern C++17.☆201Jan 17, 2026Updated 3 weeks ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆21Updated this week
- Simple and lightweight Hierarchical/Finite-State Machine (H-FSM) class (C++11)☆286Nov 29, 2015Updated 10 years ago
- Your binary serialization library☆1,215Oct 9, 2025Updated 4 months ago
- Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.☆2,173Dec 13, 2025Updated 2 months ago
- An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability…☆584Updated this week
- QP/C++ Real-Time Event Framework/RTOS implements event-driven Active Object (Actor) model combined with Hierarchical State Machines. Spec…☆450Feb 6, 2026Updated last week
- The quantities and units library for C++☆1,352Updated this week
- A ring_span implementation that allows zero construction and destruction☆16Jun 7, 2020Updated 5 years ago
- An additive strong typedef library for C++14/17/20☆478Jan 28, 2025Updated last year
- 📦 eCAL - enhanced Communication Abstraction Layer. A high performance publish-subscribe, client-server cross-plattform middleware.☆976Updated this week
- C++20 State Machine library☆233May 9, 2025Updated 9 months ago
- Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum☆2,284Oct 14, 2024Updated last year
- C++14 lock-free queue.☆1,814Jan 31, 2026Updated last week
- Fast C++ IPC using shared memory☆627Aug 15, 2022Updated 3 years ago
- C++ framework library to simplify state-driven code☆118Oct 11, 2021Updated 4 years ago
- Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate …☆5,956Updated this week
- An Event-Driven, Asynchronous, Behavioral State Machine Library for ROS (Robotic Operating System) applications written in C++☆324Apr 24, 2023Updated 2 years ago
- C++17 & C++ 20 error-handling and utility extensions.☆631Dec 26, 2023Updated 2 years ago
- Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20☆1,670Oct 6, 2024Updated last year
- Header-only, non-intrusive and macro-free runtime reflection system in C++☆650May 8, 2025Updated 9 months ago
- Reactive programming for C++☆20Nov 18, 2025Updated 2 months ago
- An implementation of C++17 std::filesystem for C++11 /C++14/C++17/C++20 on Windows, macOS, Linux and FreeBSD.☆1,510Dec 31, 2025Updated last month
- Zero overhead utilities for preventing bugs at compile time☆1,627Oct 13, 2025Updated 4 months ago