Unofficial noncommercial PlayStation recompilation releases
☆120Oct 7, 2026Updated last month
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- Fukami: native macOS / Steam Deck port of Ridge Racer V (USA) by static recompilation. No game data.☆101Oct 14, 2026Updated 3 weeks ago
- Made with PSXrecomp, a Sony PlayStation game static recompiler ecosystem · Part of the R.A.I.D. community☆42Oct 10, 2026Updated last month
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- PSX recompilation of Bloody Roar II (SLES-01722 EU / SCUS-94424 USA). Anti-copyright: bring your own disc. Dual-region builds, from-scrat…☆96Oct 13, 2026Updated 3 weeks ago
- Experimental Castlevania Chronicles PS1 recompilation with RecompOne. macOS development, Windows build tooling, original disc required.☆39Oct 12, 2026Updated 3 weeks ago
- Source-only Windows setup host for Ace Combat 3: Electrosphere (USA); Wave 2 release draft.☆25Oct 2, 2026Updated last month
- Simple Recomp of EINHANDER☆100Aug 29, 2026Updated 2 months ago
- Recomp of SEGA Rally Championship 96 for Model 2 arcade hardware☆14Oct 22, 2026Updated 2 weeks ago
- A native PC port of Tiny Toon Adventures: Buster's Hidden Treasure (Sega Mega Drive / Genesis). Widescreen, save states, filters, and an …☆18Sep 23, 2026Updated last month
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- Tomba! (USA) recompiled for the Sony PlayStation using psxrecomp · Part of the R.A.I.D. community☆83Updated this week
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- SWOTL Enhanced enables you to use your own files to play the 1991 MS-DOS game Secret Weapons of the Luftwaffe on Windows.☆15Updated this week
- This project has been taken down out of respect for Argonaut Games. Please see the README.☆39Sep 29, 2026Updated last month
- The Lost World: Arcade - PC Port☆78Updated this week
- A decompilation of Namco system 22☆288Updated this week
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- Native Windows, Linux and macOS port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancemen…☆133Oct 25, 2026Updated 2 weeks ago
- A static recompilation of Condemned 2: Bloodshot done with RexGlue.☆306Updated this week
- Soulcalibur II (Xbox) as a native port for macOS, Linux/Steam Deck and Windows, with Link and Heihachi from your own discs☆150Updated this week
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- Native port of OutRunners (Sega arcade, 1992) for PC and consoles, built on the verified C decompilation cheviman/outrunners-decomp. Brin…☆93Updated this week
- Static recompilation of Jet Set Radio Future (Xbox) to native macOS — playable into chapter 2 at 60 fps via a Direct3D 8 lift. Built on s…☆34Oct 22, 2026Updated 2 weeks ago
- The first-ever native PC port of the original Xbox Dashboard (build 3944) — static recompilation of xboxdash.xbe (x86 → C) on the xboxrec…☆18Oct 14, 2026Updated 3 weeks ago
- A decompilation of a Model 2 emulator, modified to run on Linux and Android, with couch Spliscreen on Daytona. Experimental/In-developmen…☆20Sep 24, 2026Updated last month
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- RetComM Launcher — A Retro Compilation Manager - A frontend for updating, managing, and distributing static recompilations☆179Updated this week
- Project Picori — a native PC port of The Legend of Zelda: The Minish Cap (Linux/Windows/macOS), built on the zeldaret/tmc decompilation.☆531Oct 20, 2026Updated 3 weeks ago
- Turok: Rage Wars Recomp and Modern PC Port☆13Updated this week
- Made with PSXrecomp, a Sony PlayStation game static recompiler ecosystem · Part of the R.A.I.D. community☆16Oct 11, 2026Updated last month
- Static recompilation of Mega Man X2 (SNES) via snesrecomp☆51Updated this week
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