albertnadal / IceClimberClone
Implementation of the "Ice Climber"(1984) NES game from scratch using C++ and Raylib
☆27Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for IceClimberClone
- A CHIP-8 variant emulation and development environment☆53Updated last week
- Use Tiled maps in raylib, through Tileson.☆41Updated this week
- Port of raylib for Nintendo systems.☆34Updated 2 years ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆49Updated last week
- Useful components for raylib using the C programming language☆60Updated 4 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆88Updated 11 months ago
- A code club for raylib library.☆28Updated 2 years ago
- This is a C - SDL2 series about physics - SI-Units, Velocity, Acceleration, Gravity, Friction etc.☆13Updated 5 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆29Updated 7 months ago
- A simple raycasting engine made with a lots of C and love☆22Updated 2 years ago
- A simple and easy-to-use raygui icons editor☆52Updated last month
- Tilemap Editor that can be used to create maps for the Pikuma Game engine or a custom engine with small tweaks☆19Updated 5 months ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 5 months ago
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web☆82Updated 3 weeks ago
- Curated list of awesome stuff for raylib.☆37Updated last year
- A small breakout game made with C++, Lua and SDL☆25Updated last year
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆82Updated this week
- Ridiculous 2D SDL platform game☆43Updated 2 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆16Updated last year
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆24Updated last year
- Minecraft clone made using raylib.☆25Updated 4 years ago
- A simple and easy-to-use raygui layouts editor☆102Updated last month
- Shows how to integrate Box2D with raylib☆73Updated last month
- Build system for applications using C and raylib☆39Updated 11 months ago
- 2D physics header-only library for videogames developed in C using raylib library.☆26Updated 2 years ago
- A retro sci-fi platformer written in C☆13Updated last year
- Raylib handy things☆13Updated last week
- LD53!☆23Updated last year
- A chip8 emulator made in c.☆10Updated last year