aidenyerga / KartAILinks
Q-Learning self-driving game car project made in Python with Processing.
☆13Updated 7 years ago
Alternatives and similar repositories for KartAI
Users that are interested in KartAI are comparing it to the libraries listed below
Sorting:
- Learning Continuous Control in Deep Reinforcement Learning☆14Updated 6 years ago
- A self-playing bot built with NEAT-python for Chrome T-Rex game recreated in pygame☆10Updated 6 years ago
- This is the code for "OpenAI Five vs DOTA 2 Explained" By Siraj Raval on Youtube☆164Updated 7 years ago
- Reinforcement Learning for Gym CarRacing-v0 game (Double Deep Q Network)☆19Updated 7 years ago
- This is the code for "Meta Learning" By Siraj Raval on Youtube☆13Updated 6 years ago
- An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.☆72Updated 4 years ago
- A2C, ACKTR and A2T implementations for ViZDoom☆10Updated 7 years ago
- Bot for controlling freeciv via python (incl. initial experiments with neural networks)☆17Updated 2 years ago
- This is the code for "Actor Critic Algorithms" by Siraj Raval on Youtube☆75Updated 7 years ago
- A voice-assistant for the game of FIFA (windows platform) to control game actions with your voice.☆15Updated 6 years ago
- The hierarchy reinforcement learning algorithm(based on DDPG)☆10Updated 6 years ago
- Gym - 32 levels of original Super Mario Bros☆289Updated 6 years ago
- DQN, DDDQN, A3C, PPO, Curiosity applied to the game DOOM☆87Updated 4 years ago
- Keras and OpenAI Gym implementation of the Deep Q-learning algorithm to play Atari games.☆49Updated 7 years ago
- This is the code for "A Guide to DeepMind's StarCraft AI Environment" by Siraj Raval on Youtube☆211Updated 4 years ago
- Solving OpenAI Gym problems.☆187Updated 4 years ago
- A Deep Q Network used for running experiments on reinforcement learning agents targeted at learning Super Mario Bros (NES)☆10Updated 7 years ago
- Snake-like openAI gym environment, both single and multiagent☆34Updated 4 years ago
- Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.☆133Updated 6 years ago
- Proximal Policy Optimization implementation with TensorFlow☆106Updated 6 years ago
- ☆25Updated 4 years ago
- AI for Snake game trained from pixels using Deep Reinforcement Learning (DQN).☆169Updated 6 years ago
- Deep DQN Based Reinforcement Learning for simple Pong PyGame☆43Updated 7 years ago
- An RL agent for the Google Football environment☆96Updated 4 years ago
- Simple implementation of regret matching algorithm for RPS nash equilibrium computation via self-play☆26Updated 6 years ago
- ☆49Updated 2 years ago
- Source code for "A deep dive into reinforcement learning"☆13Updated 5 years ago
- Application of proximal policy optimization algorithm to the card game Big 2 using Tensorflow☆81Updated last year
- Dota 2 Python AI☆102Updated 6 years ago
- AI learning to walk in gym's BipedalWalker environment.☆66Updated 8 years ago