ZhiqingXiao / boardgame2Links
Extension of OpenAI Gym that implements multiple two-player zero-sum 2-dimension board games
☆11Updated 3 years ago
Alternatives and similar repositories for boardgame2
Users that are interested in boardgame2 are comparing it to the libraries listed below
Sorting:
- An environment of the board game Go using OpenAI's Gym API☆175Updated 3 years ago
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆210Updated 6 months ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆322Updated last month
- 星际2 AI中文教程 StarCraft2 AI with python-sc2/pysc2 API☆234Updated 4 years ago
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆90Updated 7 years ago
- Sokoban environment for OpenAI Gym☆381Updated last year
- ☆146Updated 9 months ago
- Implementation of Deep Reinforcement Learning from Self-Play in Imperfect-Information Games (Heinrich and Silver, 2016)☆46Updated 6 years ago
- A pytorch based Gomoku game model. Alpha Zero algorithm based reinforcement Learning and Monte Carlo Tree Search model.☆165Updated 6 years ago
- RL environment replicating the werewolf game to study emergent communication☆20Updated 2 years ago
- Simple Cartpole example writed with pytorch.☆170Updated 5 years ago
- StarCraft II Multi Agent Challenge : QMIX, COMA, LIIR, QTRAN, Central V, ROMA, RODE, DOP, Graph MIX☆73Updated 4 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- OpenAI Gym environments for Legends of Code and Magic, a collectible card game designed for AI research☆38Updated 10 months ago
- A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.☆80Updated 9 months ago
- An `openai/atari-py` fork with Windows support and removed zlib/libpng dependencies. Binaries (wheels) are on "Releases" tab.☆183Updated 3 years ago
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆84Updated 2 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆138Updated 6 years ago
- (JAIR'2022) A mini-scale reproduction code of the AlphaStar program. Note: the original AlphaStar is the AI proposed by DeepMind to play …☆343Updated 2 years ago
- Monte carlo tree search in python☆614Updated 3 years ago
- This project is implementation code of AlphaStar☆203Updated last year
- A tiny re-implementation of AlphaGo Zero (in Gomoku)☆76Updated 7 years ago
- ☆169Updated last year
- ☆13Updated 4 years ago
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆385Updated 2 years ago
- OpenAI Gym Env for game Gomoku(Five-In-a-Row, 五子棋, 五目並べ, omok, Gobang,...)☆88Updated 11 months ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆189Updated last year
- Official gym API for game FightingICE.☆15Updated last year
- Deep Reinforcement Learning codes for study. Currently, there are only codes for algorithms: DQN, C51, QR-DQN, IQN, QUOTA.☆213Updated 2 years ago