Simple implementation of variables in scriptable objects with optional integration with UniRx Observables
☆33Apr 28, 2019Updated 6 years ago
Alternatives and similar repositories for unity-scriptable-object-variables
Users that are interested in unity-scriptable-object-variables are comparing it to the libraries listed below
Sorting:
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 5 years ago
- Unity tutorial on how to select units within rectangle☆28Jul 13, 2020Updated 5 years ago
- UnityWebRequest as IObservable☆12Jan 21, 2021Updated 5 years ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 8 months ago
- A sandbox full of UniRx examples☆10Oct 5, 2019Updated 6 years ago
- 📥 R3 for Unity sample code archive☆15Jan 6, 2025Updated last year
- UniFader is a transition helper components for Unity.☆14Mar 23, 2020Updated 5 years ago
- Basic Point/Area System for NavMesh Navigation☆14Feb 2, 2019Updated 7 years ago
- Color hex code to C# color class code (Editor Window)☆14Jun 11, 2024Updated last year
- Unity Package: An RPG styled UI dialogue manager. Supports multiple lines of text, NPC portraits and option buttons.☆16Updated this week
- Quiz for UniRx learning 🔎☆17Dec 26, 2017Updated 8 years ago
- A useful tool for displaying FPS with high precision. Very lightweight and fast. GC-free☆19Dec 21, 2021Updated 4 years ago
- Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity☆25Mar 22, 2020Updated 5 years ago
- Create your own planet, procedurally☆18Nov 11, 2019Updated 6 years ago
- A Unity System to Implement Multiple GUI Themes☆20Feb 15, 2020Updated 6 years ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆20Mar 23, 2024Updated last year
- Unity3D editor tool to speed up scene switching and playtesting when you are working with multiple scenes.☆42Aug 16, 2019Updated 6 years ago
- ☆21Apr 20, 2018Updated 7 years ago
- read / write ini files - iniStorage for Unity☆12Apr 17, 2022Updated 3 years ago
- Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform☆28Mar 1, 2024Updated last year
- FYFY (FamilY For unitY) is an Entity Component System framework (ECS) specially made for Unity.☆24Jul 8, 2025Updated 7 months ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Sep 3, 2024Updated last year
- 250,000 Entities in a scene with using Unity Game Engine (used entities v0.1.1-preview) (project currently paused)☆10Dec 30, 2019Updated 6 years ago
- A simple third-person camera made with Unity☆11Mar 3, 2020Updated 5 years ago
- ☆11Mar 4, 2015Updated 10 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- Unity3d Project demonstrating how to apply deformations on a mesh based on audio spectrum data read from mp3 files in project☆15Apr 26, 2019Updated 6 years ago
- Allows for the use of C# code files as dynamic scripts compiled at runtime in Unity.☆11Jan 29, 2015Updated 11 years ago
- Generate triangle meshes in the shape of trees, composed out of simple tetrahedron shapes.☆11May 14, 2017Updated 8 years ago
- Unity3D GUI based random item spawner☆11Aug 10, 2019Updated 6 years ago
- Quake 3 strafe jumping script for Unity.☆10Oct 3, 2019Updated 6 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Jun 12, 2022Updated 3 years ago
- 🌶️ unitypackage pack/unpack☆11Nov 13, 2025Updated 3 months ago
- A simple but effective IMGUI library for the Unity Engine for when EditorGUILayout is unavailable☆13Apr 16, 2021Updated 4 years ago
- [C#/Unity] DawnBreaker is a stealth-action game built in Unity3D featuring: Field of View; Aggro Detection; Way-Point Patrol and Return …☆27Jan 9, 2020Updated 6 years ago
- Create a procedural mesh-based grid for your cool Unity 3D project.☆30Sep 17, 2022Updated 3 years ago
- Reacitve StateMachine for Unity 3D☆24Nov 12, 2018Updated 7 years ago
- Creating presets and using them in the compiled game.☆47Sep 23, 2019Updated 6 years ago
- Example project using UniRx + Zenject + CSharp70Support☆25Feb 19, 2017Updated 9 years ago