Wenchao-M / SAGE
Official implementation of paper "Stratified Avatar Generation from Sparse Observations"
☆22Updated 8 months ago
Alternatives and similar repositories for SAGE
Users that are interested in SAGE are comparing it to the libraries listed below
Sorting:
- Pytorch implementation of Unimotion: Unifying 3D Human Motion Synthesis and Understanding.☆59Updated last month
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆72Updated last year
- ☆37Updated last year
- Official implementation for the paper: InterTrack☆18Updated last month
- [ECCV 2024] Official Implementation of the paper "HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects"☆61Updated 2 months ago
- Official implementation of "Reconstructing Close Human Interaction from Multiple Views"☆39Updated last year
- GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024)☆54Updated 11 months ago
- Inference code of our CVPR 2024 paper, "3D Human Pose Perception from Egocentric Stereo Videos".☆20Updated 6 months ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆61Updated 9 months ago
- This repository is for fitting mocap data into SMPL-X parameters in [CVPR 2024]"Inter-X: Towards Versatile Human-Human Interaction Analys…☆33Updated 11 months ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆80Updated 6 months ago
- Neural Interaction Fields for Trajectory sYnthesis☆64Updated last year
- [ICLR 2025] Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation☆31Updated 2 months ago
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆90Updated last year
- [CVPR 2025] Official implementation of the paper "SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction"☆25Updated last month
- ECCV 2024: Controllable Motion Generation through Language Guided Pose Code Editing☆43Updated 4 months ago
- This is the official repository of SIGGRAPH Asia 2024 Paper: Autonomous Character-Scene Interaction Synthesis from Text Instruction☆40Updated 4 months ago
- TapMo: Shape-aware Motion Generation of Skeleton-free Characters☆68Updated last year
- ☆32Updated 10 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆72Updated 3 months ago
- [CVPR 2024] Official repository of paper "I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions".☆61Updated 3 weeks ago
- Official implement for LaserHuman.☆30Updated last month
- Implementation for the paper `Monocular Human-Object Reconstruction in the Wild`☆12Updated 6 months ago
- MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations☆34Updated 7 months ago
- code release of paper "DIMOS: Synthesizing Diverse Human Motions in 3D Indoor Scenes"☆88Updated 2 months ago
- TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer☆47Updated last year
- ☆34Updated 3 months ago
- ☆20Updated last year
- ☆18Updated 9 months ago
- [CVPR2024(Highlight)] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors☆70Updated 2 weeks ago