Wenchao-M / SAGELinks
Official implementation of paper "Stratified Avatar Generation from Sparse Observations"
☆25Updated last year
Alternatives and similar repositories for SAGE
Users that are interested in SAGE are comparing it to the libraries listed below
Sorting:
- [ECCV 2024] Official Implementation of the paper "HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects"☆68Updated 6 months ago
- Implementation for the paper `Monocular Human-Object Reconstruction in the Wild`☆17Updated 10 months ago
- Official implementation for the paper: InterTrack☆31Updated 3 months ago
- The official code of our CVPR 2024 paper, "3D Human Pose Perception from Egocentric Stereo Videos".☆20Updated last month
- [ICCV 2025 Oral] DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior☆174Updated last month
- [CVPR 2024] Official repository of paper "I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions".☆67Updated 5 months ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆95Updated 10 months ago
- GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024)☆55Updated 2 months ago
- This is the official repository of SIGGRAPH Asia 2024 Paper: Autonomous Character-Scene Interaction Synthesis from Text Instruction☆49Updated last month
- [CVPR 2025] SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokens☆81Updated 3 weeks ago
- Pytorch implementation of Unimotion: Unifying 3D Human Motion Synthesis and Understanding.☆79Updated 5 months ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆66Updated last year
- ☆35Updated last year
- Official implementation for Hierarachical Diffusion Model in CVPR24 Template free reconstruction of human object interaction☆90Updated 6 months ago
- ☆41Updated last year
- "IMoS: Intent-Driven Fullbody Motion Synthesis for Human-Object Interaction". Proceeding of EUROGRAPHICS 2023.☆102Updated last year
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", Arxiv 2024☆84Updated 9 months ago
- Implementation of "MEGA: Masked Generative Autoencoder for Human Mesh Recovery" - CVPR 2025 (Oral)☆26Updated 6 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆77Updated 7 months ago
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆73Updated 3 months ago
- [CVPR2024(Highlight)] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors☆76Updated 4 months ago
- Official implement for LaserHuman.☆32Updated 5 months ago
- Neural Interaction Fields for Trajectory sYnthesis☆64Updated 2 years ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆125Updated 2 years ago
- ☆31Updated last year
- [CVPR 2025] SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing☆73Updated 3 months ago
- [ICCV 2025 Highlight] VolumetricSMPL☆61Updated last month
- [SIGGRAPH Asia 2025] Motion2Motion official codes☆75Updated 3 weeks ago
- ☆138Updated 8 months ago
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆65Updated last year