VictorYXL / ReplenishmentEnv
☆39Updated last year
Alternatives and similar repositories for ReplenishmentEnv
Users that are interested in ReplenishmentEnv are comparing it to the libraries listed below
Sorting:
- The official implementation of "Transformer in Transformer as Backbone for Deep Reinforcement Learning"☆55Updated last year
- Author's Pytorch implementation of ICLR2023 paper Behavior Proximal Policy Optimization (BPPO).☆87Updated last year
- Enabling Mixed Opponent Strategy Script and Self-play on SMAC☆28Updated 2 weeks ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆28Updated 3 years ago
- Code for "Constrained Variational Policy Optimization for Safe Reinforcement Learning" (ICML 2022)☆75Updated last year
- This is the official implementation of ERL-Re2.☆64Updated 11 months ago
- Official code of Nash-DQN for paper: Nash-DQN algorithm for two-player zero-sum Markov games, details see our paper: A Deep Reinforcement…☆20Updated 2 years ago
- Multi-agent PPO with noise (97% win rates on Hard scenarios of SMAC)☆61Updated last year
- Codebase for [Order Matters: Agent-by-agent Policy Optimization](https://openreview.net/forum?id=Q-neeWNVv1)☆29Updated 5 months ago
- Codes accompanying the paper "Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning" (NeurIPS…☆74Updated 2 years ago
- Code accompanying the paper "TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play" (AAMAS 2023) 足球游戏智能体☆54Updated last year
- The implementation of ICLR-2023 paper "Discovering Generalizable Multi-agent Coordination Skills from Multi-task Offline Data".☆41Updated 6 months ago
- MARS is shortened for Multi-Agent Research Studio, a library for mulit-agent reinforcement learning research.☆48Updated last year
- Code for NeurIPS2023 accepted paper: Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning.☆36Updated 3 months ago
- [NeurIPS 2021] CDS achieves remarkable success in challenging benchmarks SMAC and GRF by balancing sharing and diversity.☆85Updated 2 years ago
- Decision Transformer: A brand new Offline RL Pattern.☆36Updated 3 years ago
- This repository is an implementation of "MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay Buffer"…☆21Updated last year
- This repo is the implementation of paper ''SHAQ: Incorporating Shapley Value Theory into Multi-Agent Q-Learning''.☆46Updated last year
- Benchmarks for Multi-Objective Multi-Agent Decision Making☆89Updated 2 months ago
- ☆39Updated 2 years ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆20Updated 3 years ago
- A collection of offline reinforcement learning algorithms.☆181Updated 5 months ago
- A high-performance, scalable MindSpore reinforcement learning framework.☆47Updated 10 months ago
- ☆30Updated 2 years ago
- ☆28Updated 3 years ago
- Policy Expansion for Bridging Offline-to-Online Reinforcement Learning (ICLR23)☆54Updated 2 years ago
- ☆77Updated 8 months ago
- ☆21Updated 8 months ago
- Official codebase for paper "Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning" (ICML22)☆22Updated 2 years ago
- MATE: the Multi-Agent Tracking Environment.☆44Updated 2 years ago