Valax321 / PostProcessEffectsLinks
Custom post processing effects for Post Processing Stack V2
☆14Updated 5 years ago
Alternatives and similar repositories for PostProcessEffects
Users that are interested in PostProcessEffects are comparing it to the libraries listed below
Sorting:
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆51Updated 5 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 6 years ago
- ☆60Updated 4 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆26Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- An editor extension for the Unity game engine.☆43Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- An example of a simple UI rays shader.☆58Updated 6 years ago
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- Set of gizmos utilities for Unity☆44Updated 6 years ago
- Mixer for Unity's Terrain Tools 3☆58Updated 3 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆40Updated 6 years ago
- A Unity add-on to control foliage placement☆31Updated 5 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆69Updated 3 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 5 years ago
- Library for generating sharp shadow volumes in Unity3D.☆60Updated 3 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 4 years ago
- Unity system to easily test and apply ease transitions/tweens to component values☆34Updated 5 years ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 4 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆60Updated 4 years ago
- ☆34Updated 4 years ago
- Components for make procedural cables and curved shapes☆72Updated 2 years ago
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- Applies Preset to folders and objects☆44Updated 3 years ago
- Collection of shader graph nodes from around the net.☆36Updated 7 years ago