Unity debugging support for VS Code
☆461Apr 5, 2024Updated last year
Alternatives and similar repositories for vscode-unity-debug
Users that are interested in vscode-unity-debug are comparing it to the libraries listed below
Sorting:
- Unity Visual Studio Code Integration☆673May 24, 2021Updated 4 years ago
- Post Processing Stack☆3,746Jun 5, 2024Updated last year
- A collection of free to use effects for Unity3D☆46May 20, 2016Updated 9 years ago
- ☆52Nov 7, 2015Updated 10 years ago
- A Unity C# animation engine. HOTween v2☆2,598Feb 13, 2026Updated 2 weeks ago
- Editor tool for viewing and debugging asset bundle contents before and after builds☆2,371Feb 13, 2026Updated 2 weeks ago
- Unity C# reference source code.☆12,721Oct 24, 2025Updated 4 months ago
- An efficient and versatile input system for Unity.☆1,499Feb 20, 2026Updated last week
- The C# math library used in Unity providing vector types and math functions with a shader like syntax☆1,434Jan 6, 2026Updated last month
- Debugger libraries☆11Nov 17, 2020Updated 5 years ago
- Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference☆1,488Mar 25, 2018Updated 7 years ago
- Unity debugging support for VS Code☆28Jul 3, 2022Updated 3 years ago
- Next gen iteration of the unity community ocean shader☆1,069May 19, 2020Updated 5 years ago
- Reactive Extensions for Unity☆7,307Feb 16, 2024Updated 2 years ago
- ☆8,060Updated this week
- Mono open source ECMA CLI, C# and .NET implementation.☆1,295Feb 19, 2026Updated last week
- ☆16Jan 26, 2016Updated 10 years ago
- ☆307Dec 18, 2019Updated 6 years ago
- Visual Workflow Automation Tool for Unity.☆1,158Jun 3, 2021Updated 4 years ago
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,616Dec 30, 2023Updated 2 years ago
- Code beautifier☆44Apr 20, 2023Updated 2 years ago
- You can add beautiful image effects by one step.☆152Mar 6, 2016Updated 9 years ago
- A first person multiplayer shooter example project in Unity☆5,083Oct 23, 2025Updated 4 months ago
- High Level API Components for Runtime NavMesh Building☆3,080May 17, 2023Updated 2 years ago
- Unity Scripting in C++☆1,373Mar 6, 2021Updated 4 years ago
- extension and utility methods for the Unity game engine☆82Sep 29, 2015Updated 10 years ago
- Demo Project using the Universal RP from Unity3D☆2,730Dec 5, 2025Updated 2 months ago
- Unity3d Databinding, MVVM, Tasks, Localization☆281Nov 28, 2017Updated 8 years ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,093Jan 19, 2026Updated last month
- Creative coding library for Unity☆1,990Jan 5, 2024Updated 2 years ago
- ☆777Oct 1, 2021Updated 4 years ago
- A flexible UI framework for Unity☆2,902Feb 3, 2026Updated 3 weeks ago
- Mesh simplification for Unity.☆372Aug 13, 2021Updated 4 years ago
- Unity CacheServer optimized for multi-client local networks☆552Jan 9, 2023Updated 3 years ago
- The IoC/Binding Framework for Unity3D and C#☆1,624Mar 17, 2023Updated 2 years ago
- A graph editor for viewing all UnityEvents at a glance☆601Sep 23, 2021Updated 4 years ago
- Unity support for both ReSharper and Rider☆1,234Updated this week
- A unity asset bundle framework with LGPL license☆446Dec 28, 2022Updated 3 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,773Mar 6, 2024Updated last year