Unity-Technologies / megacity-metroLinks
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
☆997Updated 2 months ago
Alternatives and similar repositories for megacity-metro
Users that are interested in megacity-metro are comparing it to the libraries listed below
Sorting:
- ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices☆684Updated last week
- Public release of the Unity Royale project. All of the assets are redistributable.☆1,111Updated 4 years ago
- Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leve…☆513Updated last year
- The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.☆489Updated 5 months ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,621Updated 10 months ago
- a list of curated opensource Unity packages for future proof Game Developers☆1,550Updated last month
- Example Project for the new Unity Input System☆600Updated 3 years ago
- A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.☆424Updated last week
- Smart camera tools for passionate creators☆605Updated last week
- A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromisin…☆1,370Updated 4 months ago
- A unified framework for implementing ability systems in Unity☆1,036Updated 2 years ago
- A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.☆1,088Updated 4 months ago
- Demo project using Addressables package☆1,395Updated 5 months ago
- [ARCHIVED] Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multipla…☆720Updated 2 weeks ago
- The best way to implement singleton pattern in Unity.☆618Updated last month
- A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplay…☆1,786Updated this week
- OpenUPM - Open Source Unity Package Registry (UPM)☆1,749Updated this week
- Unity UI Toolkit documentation code examples☆538Updated 3 weeks ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,175Updated 2 years ago
- The DOTS project used for the presentation Converting Your Game to DOTS☆702Updated last year
- Fracture any mesh at runtime☆1,237Updated 4 years ago
- Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.☆1,864Updated last month
- ☆1,472Updated 4 months ago
- A uGUI based console to see debug messages and execute commands during gameplay in Unity☆2,446Updated last month
- A Unity DOTS framework for my personal projects☆1,118Updated this week
- A Toon Shader in Unity Universal Render Pipeline.☆1,236Updated last year
- A multi-threaded GOAP system for Unity☆1,510Updated 2 months ago
- Screen-space outlines for Unity3d.☆1,338Updated 2 years ago
- Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with park…☆1,384Updated last year
- Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets☆841Updated 4 years ago